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AI 🤖 Find me cards equivalent to: Mindwrack Liege

Equivalent cards to Mindwrack Liege (blue/red, benefit similar creature types or give a boost/ability):
1. Murkfiend Liege (blue/green) – Boosts green/blue creatures, untaps them.
2. Drogskol Captain (blue/white) – Spirits get +1/+1 and hexproof.
3. Cemetery Illuminator (blue) – Provides ongoing value in blue Spirit decks.


Reason: Few cards boost both blue and red creatures specifically, but these lieges/captains work similarly for their colors or creature types.

Results:

Cemetery Illuminator #50s Creature — Spirit

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Card types that can be exiled from a graveyard include artifact, creature, enchantment, land, planeswalker, instant, and sorcery. Legendary, basic, and snow are supertypes, not card types. Human, Equipment, and Aura are subtypes, not card types.
  • Cemetery Illuminator's ability allows you to cast a spell that shares a card type with the exiled card, even if the card on top of the library doesn't. For example, if you've exiled an artifact card, you could cast The Omenkeel from the top of your library, even though it's the back face of the modal double-faced card Cosima, God of the Voyage, which isn't an artifact.
  • Prices

    Seller Price
    Tcgplayer 0.7 USD
    Cardmarket 2.75 EUR
    Cardkingdom 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature enters or attacks, exile a card from a graveyard. You may look at the top card of your library any time. Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with this creature.

    Drogskol Captain #60 Creature — Spirit Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

    Mindwrack Liege #526 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The abilities are separate and cumulative. If another creature you control is both of the listed colors, it will get a total of +2/+2.
  • Prices

    Seller Price
    Tcgplayer 0.52 USD
    Cardmarket 0.83 EUR / 1.16 EUR
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. : You may put a blue or red creature card from your hand onto the battlefield.

    Murkfiend Liege #231 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All your green and/or blue creatures untap during each other player's untap step. You have no choice about what untaps. Those creatures untap at the same time as the active player's permanents.
  • During each other player's untap step, effects that would otherwise cause your green and/or blue creatures to stay tapped don't apply because they only apply during *your* untap step. For example, if you control Nettle Sentinel (a green creature that says "Nettle Sentinel doesn't untap during your untap step"), you untap it during each other player's untap step.
  • Multiple Murkfiend Lieges are redundant when it comes to the untap effect. You can't untap your permanents more than once in a single untap step.
  • The abilities are separate and cumulative. If another creature you control is both of the listed colors, it will get a total of +2/+2.
  • Prices

    Seller Price
    Tcgplayer 1.69 USD
    Cardmarket 0.89 EUR / 0.5 EUR
    Cardkingdom 3.49 USD
    Cardsphere 2.32 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

    Cemetery Illuminator Creature — Spirit Normal - ~$1.81

    Drogskol Captain Creature — Spirit Soldier Normal

    Mindwrack Liege Creature — Horror Normal - ~$0.77

    Murkfiend Liege Creature — Horror Normal - ~$1.78

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