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"Find me cards equivalent to: Minotaur Aggressor"

Equivalent cards to Minotaur Aggressor (type: Minotaur, color: Red, text: First strike, haste):
1. Felhide Spiritbinder – Red Minotaur, has haste potential (via its inspired ability), but no first strike.
2. Neheb, the Worthy – Red and Black Minotaur, has first strike but not haste.
3. Minotaur Sureshot – Red Minotaur, but only reach and no keywords.
4. Heartless Hidetsugu – Red, not a Minotaur but Ogre Shaman, doesn't have first strike or haste.
5. Khenra Scrapper – Red, has both first strike and haste, but is a Jackal Warrior.

Closest direct equivalents in red Minotaurs are limited—none with both first strike and haste except Minotaur Aggressor. For red creatures, Khenra Scrapper is most mechanically similar. Minotaur Aggressor is unique for Minotaurs in red with both keywords.

Found Cards

6 Results

Felhide Spiritbinder

Heartless Hidetsugu

Khenra Scrapper

Minotaur Aggressor

Minotaur Sureshot

Neheb, the Worthy

Felhide Spiritbinder #96 Creature — Minotaur Shaman

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won’t be able to attack that turn (unless they gain haste).
  • If another creature becomes or enters the battlefield as a copy of the token, that creature won’t have haste and you won’t exile it. However, if Felhide Spiritbinder creates multiple tokens due to a replacement effect (like the one Doubling Season creates), each of those tokens will have haste and you’ll exile each of them.
  • If the copied creature has {X} in its mana cost, X is considered to be zero.
  • If the copied creature is a token, the token created by Felhide Spiritbinder copies the original characteristics of that token as stated by the effect that put the token onto the battlefield.
  • If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
  • If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
  • Inspired abilities don’t trigger when the creature enters the battlefield.
  • Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
  • The token copies exactly what was printed on the original creature (except that the copy is also an enchantment) and nothing else (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.49 USD
    Cardmarket 0.39 EUR / 0.74 EUR
    Manapool / 0.57 USD 0.15 USD
    Tcgplayer 0.32 USD / 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Inspired — Whenever this creature becomes untapped, you may pay . If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

    Heartless Hidetsugu #107 Legendary Creature — Ogre Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 2.22 USD / 8.32 USD
    Cardkingdom 4.99 USD / 19.99 USD
    Cardmarket / 9.31 EUR 1.06 EUR
    Tcgplayer 2.91 USD / 15.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

    Khenra Scrapper #100 Creature — Jackal Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Jackal
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Exert Menace

    Rules

  • All cards in the Amonkhet set that let you exert a creature let you do so as you declare it as an attacking creature, as do some of the cards in the Hour of Devastation set. You can’t do so later in combat, and creatures put onto the battlefield attacking can’t be exerted. Any abilities that trigger on exerting an attacking creature will resolve before blockers are declared.
  • If an exerted creature is already untapped during your next untap step (most likely because it had vigilance or an effect untapped it), exert’s effect preventing it from untapping expires without having done anything.
  • If you gain control of another player’s creature until end of turn and exert it, it will untap during that player’s untap step.
  • You can’t exert a creature unless an effect allows you to do so. Similar effects that “tap and freeze” a creature (such as that of Decision Paralysis) don’t exert that creature.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.37 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.1 EUR 0.07 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace You may exert this creature as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)

    Minotaur Aggressor #100 Creature — Minotaur Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 6/2
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.28 USD
    Cardmarket 0.14 EUR / 0.34 EUR
    Tcgplayer 0.12 USD / 0.36 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, haste

    Minotaur Sureshot #350 Creature — Minotaur Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.08 EUR
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach (This creature can block creatures with flying.) : This creature gets +1/+0 until end of turn.

    Neheb, the Worthy #203s Legendary Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Neheb is affected by its own power-modifying ability once you have one or zero cards in hand.
  • When Neheb's triggered ability resolves, first the player whose turn it is chooses a card to discard, then each other player in turn order chooses a card to discard, then all of those cards are discarded simultaneously. No one sees what the other players are discarding before deciding which card to discard.
  • Prices

    Seller Price
    Cardmarket 0.79 EUR
    Cardkingdom 2.49 USD
    Tcgplayer 1.6 USD
    Manapool 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb deals combat damage to a player, each player discards a card.