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"Find me cards equivalent to: Mirror-Mad Phantasm"

Equivalent cards (blue, similar self-milling or shuffle-into-library effects, and Spirit/Creature type):

  • Mirror-Mad Phantasm (your original)
  • Lab Jace (Jace, Wielder of Mysteries, self-mill win con, but not a creature)
  • Stitchwing Skaab (blue zombie with recursion, mills cards)
  • Skaab Ruinator (blue, self-mill synergy, not shuffle)
  • Vexing Scuttler (blue, Spirit-like recursion)
  • Forecast style cards like Azorius Herald (has shuffle effects, but not exact self-mill)

None have the exact same effect as Mirror-Mad Phantasm, but these are the closest for self-mill/spirit/blue synergy. The shuffle-then-mill mechanic is very unique to Mirror-Mad Phantasm.

Found Cards

5 Results

Azorius Herald

Mirror-Mad Phantasm

Skaab Ruinator

Stitchwing Skaab

Vexing Scuttler

Azorius Herald #2 Creature — Spirit

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this enters in a way other than announcing it as a spell, then the appropriate mana can't have been paid, and you'll have to sacrifice it.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket / 0.05 EUR 0.22 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked. When this creature enters, you gain 4 life. When this creature enters,sacrificeit unless was spent to cast it.

    Mirror-Mad Phantasm #68 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If another creature (such as Necrotic Ooze) gains Mirror-Mad Phantasm's activated ability, its owner reveals cards until they reveal a card named Mirror-Mad Phantasm.
  • If no card named Mirror-Mad Phantasm is revealed (possibly because it was a card copying Mirror-Mad Phantasm or it was a token), all cards from that library will be put into their owner's graveyard.
  • You can only activate the ability if you control Mirror-Mad Phantasm, even if you don't own it.
  • Prices

    Seller Price
    Manapool / 3.03 USD 0.48 USD
    Cardkingdom / 2.99 USD 0.99 USD
    Cardmarket 0.59 EUR / 3.16 EUR
    Tcgplayer / 4.8 USD 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

    Skaab Ruinator #128 Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/6
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Skaab Ruinator is on the stack when you pay its costs. It can't be exiled to pay for itself.
  • You must exile three creature cards from your graveyard no matter what zone you're casting Skaab Ruinator from.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.24 EUR / 0.31 EUR
    Tcgplayer 0.27 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast this card from your graveyard.

    Stitchwing Skaab #256 Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Stitchwing Skaab's last ability can only be activated while it's in your graveyard.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying ,Discardtwo cards: Return this card from your graveyard to the battlefield tapped.

    Vexing Scuttler #11 Creature — Eldrazi Crab

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 8
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Crab
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Emerge

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • A creature’s mana value is determined solely by the mana symbols printed in its upper right corner (unless that creature is the back face of a double-faced card, is a melded permanent, or is copying something else; see below). If the mana cost includes {X}, X is 0. If it’s a single-faced card with no mana symbols in its upper right corner (because it’s an animated land, for example), its mana value is 0. Ignore any alternative costs or additional costs (such as kicker) that were paid as the creature was cast.
  • Colored mana components of emerge costs can’t be reduced with emerge.
  • Emerge represents two static abilities that function while the spell with emerge is on the stack. “Emerge [cost]” means “You may cast this spell by paying [cost] and sacrificing a creature rather than paying its mana cost” and “If you chose to pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed creature’s mana value.”
  • If you cast a spell for another cost “rather than paying its mana cost,” such as an emerge cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast it.
  • If you sacrifice a creature with {X} in its mana cost, that X is 0.
  • Once you begin to cast a spell with emerge, no player may take actions until you’re done. Notably, opponents can’t try to remove the creature you wish to sacrifice.
  • The creature chosen to be sacrificed is still on the battlefield as the cost of the emerge spell is determined and as you activate mana abilities to cast the emerge spell. Its abilities may affect the spell’s cost, be activated to generate mana, and so on. However, if it has an ability that triggers when a spell is cast, it will have been sacrificed before that ability can trigger.
  • The mana value of a creature spell with emerge isn’t affected by whether its emerge cost is paid. For example, if you cast Decimator of the Provinces for its emerge cost and sacrifice a creature whose mana value is 3, Decimator of the Provinces’s mana value remains 10.
  • The mana value of the back face of a double-faced card is the mana value of its front face. The mana value of a melded permanent is the sum of the mana values of its front faces. A creature that’s a copy of either has a mana value of 0.
  • You may sacrifice a creature with a mana value of 0, such as a token creature that’s not a copy of another permanent, to cast a spell for its emerge cost. You’ll just pay the full emerge cost with no reduction.
  • You may sacrifice a creature with mana value greater than or equal to the emerge cost. If you do, you’ll pay only the colored mana component of the emerge cost.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.39 EUR 0.08 EUR
    Manapool / 0.41 USD 0.15 USD
    Tcgplayer 0.17 USD / 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.