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AI 🤖 Find me cards equivalent to: Mirrorweave

Equivalent cards to Mirrorweave (Blue/White, mass polymorph effects):
1. Narset's Reversal — Similar instant-copying but only for spells, not creatures.
2. Polymorphist's Jest — All creatures become 1/1 Frogs (Blue, temporarily changes all creatures).
3. Mass Polymorph — Puts creatures into play by exiling current ones (Blue, mass transformation).
4. Cytoshape — Turns one creature into another (Blue, single target).
5. Infinite Reflection — Enchants a creature, all others become that creature (Blue, permanent effect).

None replicate Mirrorweave exactly, but Polymorphist's Jest and Infinite Reflection are closest for mass transformation.

Results:

Cytoshape #108 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature may become a copy of itself this way. This generally won’t have any visible effect.
  • At the end of the turn, the creature reverts to what it was before. If two Cytoshapes affect the same creature on the same turn, they’ll both wear off at the same time.
  • Effects that have already applied to the target creature will continue to apply to it. For example, if Giant Growth had given it +3/+3 earlier in the turn, then Cytoshape makes it a copy of Grizzly Bears, it will be a 5/5 Grizzly Bears.
  • If the creature becomes a copy of a face-down creature, it will become a 2/2 creature with no name, creature type, abilities, mana cost, or color. It will not become face-down and thus can’t be turned face up.
  • If the creature copies a creature that’s copying a creature, it will become whatever the chosen creature is copying.
  • Only the creature that’s becoming a copy is targeted. The creature that it will copy isn’t chosen until Cytoshape resolves.
  • The creature copies the printed values of the chosen creature, plus any copy effects that have been applied to it. It won’t copy counters on that creature. It won’t copy effects that have changed the creature’s power, toughness, types, color, or so on.
  • This effect can cause the target to stop being a creature. For example, if it becomes a copy of an animated Blinkmoth Nexus, the printed wording will be copied and it will become an unanimated Blinkmoth Nexus.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 2.19 USD
    Cardmarket 0.28 EUR / 1.75 EUR
    Cardkingdom 0.49 USD / 1.99 USD
    Cardsphere 0.46 USD
    Manapool 0.26 USD / 1.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

    Infinite Reflection #114 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Because creatures you control enter as a copy of the enchanted creature, any "enters" triggered abilities printed on such creatures won't trigger. However, if the enchanted creature has any "enters" triggered abilities, those will trigger.
  • Creatures you control don't copy whether the enchanted creature is tapped or untapped, whether it has any counters on it, whether it has any Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, types, color, or so on.
  • External abilities may still affect how a creature enters. For example, if your opponent controls Urabrask the Hidden, which reads, in part, "Creatures your opponents control enter tapped," a creature entering under your control will be a tapped copy of the enchanted creature.
  • If Infinite Reflection enters attached to a creature and then becomes attached to a different creature before its "enters" trigger resolves, each other nontoken creature you control will become a copy of the first creature.
  • If Infinite Reflection enters attached to a token creature, the nontoken creatures that become copies of that creature are not themselves tokens.
  • If Infinite Reflection leaves the battlefield or becomes attached to a different creature, none of the copy effects end. Your creatures will still be copies of whatever creature each was a copy of.
  • If a creature such as Clone is entering under your control, there will be two copy effects to apply: the creature's own and Infinite Reflection's. No matter what order these effects are applied, the creature will be a copy of the enchanted creature when it enters.
  • If you control more than one Infinite Reflection, you can apply those copy effects in any order. Creatures you control will enter as a copy of the one whose copy effect you apply last.
  • Infinite Reflection can enchant a creature controlled by another player.
  • Other "enters" replacement abilities printed on the creature entering won't be applied because the creature will already be a copy of the enchanted creature at that point (and therefore it won't have those abilities). For example, if the enchanted creature is Serra Angel, a creature that normally enters tapped will enter as an untapped copy of Serra Angel, and a creature that would normally enter with counters on it will enter as a copy of Serra Angel with no counters.
  • Replacement effects that modify how a permanent enters are now applied in the following order: control-changing effects (such as Gather Specimens), then copy effects (such as the abilities of Infinite Reflection and Clone), then all other effects.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.18 EUR / 0.17 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.46 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter as a copy of enchanted creature.

    Mass Polymorph #M11-64 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All creatures you put onto the battlefield with Mass Polymorph enter at the same time.
  • Any abilities that trigger during the resolution of Mass Polymorph (such as a creature's "enters" ability) will wait to be put onto the stack until Mass Polymorph finishes resolving. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
  • If the number of creatures you exile is greater than the number of creature cards remaining in your library, you'll wind up revealing your entire library, putting all creature cards revealed that way onto the battlefield, then shuffling your library.
  • The creatures you exile with Mass Polymorph remain exiled for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD
    Cardmarket 0.44 EUR
    Cardkingdom 0.59 USD
    Cardsphere 1.23 USD
    Manapool 0.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, thenshufflethe rest of the revealed cards into your library.

    Mirrorweave #143 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the turn ends, the other creatures revert to what they were before. If two Mirrorweaves are cast on the same turn, they’ll both wear off at the same time.
  • Each other creature copies the printed values of the targeted creature, plus any copy effects that have been applied to that creature. They won’t copy other effects that have changed the targeted creature’s power, toughness, types, color, or so on. They also won’t copy counters on the targeted creature (they’ll each just retain the counters they already have).
  • If the targeted creature is a token, each other creature copies the original characteristics of that token as stated by the effect that put it onto the battlefield. Those creatures don’t become tokens.
  • If the targeted creature is itself copying a creature, each other creature will become whatever it’s copying, as modified by that copy effect. For example, if you target a Cemetery Puca that’s copying a Grizzly Bears (a 2/2 creature with no abilities), each other creature will become a Grizzly Bears with the Cemetery Puca ability.
  • Noncopy effects that have already applied to the other creatures will continue to apply to them. For example, if Giant Growth had given one of them +3/+3 earlier in the turn, then Mirrorweave made it a copy of Grizzly Bears, it will be a 5/5 Grizzly Bears.
  • This effect can cause each other creature to stop being a creature. For example, if you target an animated Mutavault (a land with an activated ability that turns it into a creature), only the printed wording will be copied — the “becomes a creature” effect won’t. Each other creature will become an unanimated Mutavault.
  • Prices

    Seller Price
    Tcgplayer 1.33 USD / 15.36 USD
    Cardmarket 0.57 EUR / 6.43 EUR
    Cardkingdom 10.99 USD
    Cardsphere 1.32 USD
    Manapool 1.45 USD / 12.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other creature becomes a copy of target nonlegendary creature until end of turn.

    Narset's Reversal #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a copy of a spell is returned to its owner’s hand, it’s moved there, then it will cease to exist as a state-based action.
  • If a spell is returned to its owner’s hand, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works against a spell that can’t be countered.
  • If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
  • If the spell that’s copied has an X whose value was determined as it was cast (like Finale of Promise does), the copy will have the same value of X.
  • If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can’t be chosen.
  • If you copy a spell, you control the copy. Narset’s Reversal and the copy resolve before the original spell would have resolved.
  • Narset’s Reversal can copy any instant or sorcery spell, not just one with targets.
  • The controller of a copy can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Tcgplayer 21.99 USD
    Manapool 13.49 USD / 41.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

    Polymorphist's Jest #75 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that enter the battlefield or come under the target player’s control after Polymorphist’s Jest resolves won’t be affected.
  • Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creatures no matter when they started to take effect. The same is true for any counters that change their power and/or toughness and effects that switch power and toughness.
  • If one of the Theros block Gods is affected by Polymorphist’s Jest, it will be a legendary 1/1 blue Frog enchantment creature with no abilities. If it stops being a creature, perhaps because your devotion to its color(s) decreased, it will be a legendary blue enchantment with no abilities. The way continuous effects work, the God’s type-changing ability is applied before the effect that removes that ability is applied.
  • If one of the affected creatures gains an ability after Polymorphist’s Jest resolves, it will keep that ability.
  • Polymorphist’s Jest doesn’t counter abilities that have already triggered or been activated. In particular, there is no way to cast this spell to stop a creature’s ability that says “At the beginning of your upkeep,” “When this creature enters the battlefield,” or similar from triggering.
  • Polymorphist’s Jest overwrites all previous effects that set the creatures’ base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Polymorphist’s Jest resolves will overwrite this effect.
  • The creatures will lose all other colors and creature types, but they will retain any other card types (such as artifact) or supertypes (such as legendary) they may have.
  • Prices

    Seller Price
    Tcgplayer 4.54 USD / 11.9 USD
    Cardmarket 4.65 EUR / 6.52 EUR
    Cardkingdom 7.99 USD / 14.99 USD
    Cardsphere 4.35 USD
    Manapool 3.6 USD / 6.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

    Cytoshape Instant Normal - ~$0.98

    Infinite Reflection Enchantment — Aura Normal - ~$0.31

    Mass Polymorph Sorcery Normal - ~$0.75

    Mirrorweave Instant Normal - ~$6.23

    Narset's Reversal Instant Normal - ~$25.53

    Polymorphist's Jest Instant Normal - ~$7.26

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