cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

6 Cards Found

AI 🤖 Find me cards equivalent to: Mistblade Shinobi

Equivalent cards to Mistblade Shinobi (blue, ninjutsu, creature return effect):

  • Ninja of the Deep Hours (blue, ninjutsu, draws a card instead of returning a creature)
  • Moonblade Shinobi (blue, ninjutsu, creates a token instead of bouncing)
  • Neurok Commando (blue, similar function: unblockable, card draw, but no ninjutsu)
  • Silent-Blade Oni (blue/black, ninjutsu, exile/cast effect instead of bouncing)

Closest effect + color: Mist-Cloaked Herald (blue, unblockable, not ninjutsu, enables ninjutsu attacks).
None bounce creatures exactly the same as Mistblade Shinobi in blue.

Results:

Mist-Cloaked Herald #43 Creature — Merfolk Warrior

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 4.32 USD
    Cardmarket 0.47 EUR / 3.24 EUR
    Cardkingdom 0.69 USD / 11.99 USD
    Cardsphere 0.41 USD
    Manapool 0.29 USD / 3.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked.

    Mistblade Shinobi #20 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.29 USD
    Cardmarket 1.87 EUR / 0.47 EUR
    Cardkingdom 2.99 USD
    Cardsphere 3.26 USD
    Manapool 2.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.

    Moonblade Shinobi #59 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn’t put onto the battlefield until the ability resolves. If it leaves your hand before then, it won’t enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
  • The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature’s controller chooses which player or planeswalker it’s attacking.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won’t normally deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1.27 USD
    Cardmarket 0.2 EUR / 1.81 EUR
    Cardkingdom 0.35 USD / 3.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

    Neurok Commando #28 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Shroud

    Rules

  • Only one card is drawn no matter how much combat damage was dealt.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.39 USD
    Cardmarket 0.16 EUR / 0.26 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shroud (This creature can't be the target of spells or abilities.) Whenever this creature deals combat damage to a player, you may draw a card.

    Ninja of the Deep Hours #21 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
  • The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Tcgplayer 1.54 USD
    Cardmarket 1.21 EUR
    Cardkingdom 4.99 USD
    Cardsphere 1.5 USD
    Manapool 1.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.

    Silent-Blade Oni #105 Creature — Demon Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • If you cast a card without paying its mana cost, you can't choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has {X} in its mana cost, X must be 0. However, you can pay optional additional costs, such as kicker, and you must still pay mandatory additional costs, such as the one on Fling.
  • If you cast a permanent spell this way, it will enter under your control when it resolves. If you cast an instant or sorcery spell this way, that card will be put into its owner's graveyard when it resolves.
  • The nonland card you cast via the triggered ability is cast as part of the resolution of that ability. Timing restrictions based on the card's type are ignored. Other restrictions, such as "Cast [this card] only during an opponent's turn," are not.
  • Prices

    Seller Price
    Tcgplayer 1.45 USD
    Cardmarket 1.53 EUR
    Cardsphere 1.86 USD
    Manapool 26.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.

    Mist-Cloaked Herald Creature — Merfolk Warrior Normal - ~$2.78

    Mistblade Shinobi Creature — Human Ninja Normal - ~$2.45

    Moonblade Shinobi Creature — Human Ninja Normal - ~$0.87

    Neurok Commando Creature — Human Rogue Normal - ~$0.26

    Ninja of the Deep Hours Creature — Human Ninja Normal - ~$2.16

    Silent-Blade Oni Creature — Demon Ninja Normal - ~$7.71

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...