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"Find me cards equivalent to: Modify Memory"

Cards equivalent to Modify Memory (Sorcery, Blue, exchange creatures):

  • Trade Secrets (Sorcery, Blue, draw cards for exchanging)
  • Cultural Exchange (Sorcery, Blue, exchange control of creatures between players)
  • Switcheroo (Sorcery, Blue, exchange control of two target creatures)


Reason: All are blue sorceries that exchange control of creatures, matching the primary effect.

Found Cards

4 Results

Cultural Exchange

Modify Memory

Switcheroo

Trade Secrets

Cultural Exchange #2071 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 4.49 USD
    Manapool / 3.46 USD 4.12 USD
    Cardmarket 3.48 EUR / 3.93 EUR
    Tcgplayer 4.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

    Modify Memory #83 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.99 USD
    Cardmarket / 0.21 EUR 0.16 EUR
    Manapool 0.15 USD / 0.18 USD
    Tcgplayer / 0.27 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

    Switcheroo #133 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
  • If one of the target creatures is an illegal target when Switcheroo resolves, the exchange won’t happen.
  • If the same player controls both creatures when Switcheroo resolves, nothing happens.
  • You don’t have to control either target.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.39 USD 0.15 USD
    Cardmarket / 0.35 EUR 0.25 EUR
    Tcgplayer 0.14 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exchange control of two target creatures.

    Trade Secrets #118 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 14.99 USD
    Manapool / 10.57 USD 0.52 USD
    Tcgplayer / 13.93 USD 0.77 USD
    Cardmarket 0.5 EUR / 5.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.