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"Find me cards equivalent to: Monstrous Onslaught"

Equivalent cards to Monstrous Onslaught (Green sorceries dealing damage based on creature power) include:

  • Soul's Might — Not direct damage but puts +1/+1 counters equal to creature's power.
  • Ulvenwald Tracker (not a sorcery, but green creature-based damage)
  • Primal Might — Sorcery that fights another creature, scales with X.
  • Briarpack Alpha (not a sorcery, but power-based green effect)
  • Aspect of Hydra (not damage, but power boost)
  • Fight Rigging (not a sorcery, but power-related)

Closest sorcery option: Primal Might — allows your creature to deal damage (fight) based on its power. Both Monstrous Onslaught and Primal Might are green sorceries that use power for scaling damage. There are few exactly equivalent cards in green.

Found Cards

7 Results

Aspect of Hydra

Briarpack Alpha

Fight Rigging

Monstrous Onslaught

Primal Might

Soul's Might

Ulvenwald Tracker

Aspect of Hydra #117 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
  • The value of X is calculated as Aspect of Hydra resolves. The bonus won’t change later in the turn, even if your devotion to green does.
  • Prices

    Seller Price
    Cardmarket 0.29 EUR / 1.83 EUR
    Manapool / 0.52 USD 0.15 USD
    Cardkingdom 0.39 USD / 3.49 USD
    Tcgplayer / 0.98 USD 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

    Briarpack Alpha #166 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.23 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.26 USD 0.04 USD
    Cardmarket / 0.23 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +2/+2 until end of turn.

    Fight Rigging #145 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hideaway

    Rules

  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads “[This permanent] enters the battlefield tapped,” and they now have hideaway 4.
  • “Hideaway N” means “When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'”
  • Prices

    Seller Price
    Manapool / 0.34 USD 0.15 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Cardmarket / 0.76 EUR 0.48 EUR
    Tcgplayer 0.31 USD / 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1counteron target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

    Monstrous Onslaught #116 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If some of the targets become illegal, the original division of damage still applies. The damage that was divided among the illegal targets simply isn't dealt; it isn't re-assigned to remaining legal targets.
  • The damage is dealt by Monstrous Onslaught, not by the creature with the greatest power among creatures you control.
  • The value of X is determined at the time you divide damage. It won't change later, even if the greatest power among creatures you control changes.
  • You divide the damage among the target creatures as you cast Monstrous Onslaught. Each target must be assigned at least 1 damage.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.09 USD / 0.32 USD
    Cardmarket 0.07 EUR / 0.24 EUR
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.

    Primal Might #204 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.
  • If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
  • You can cast Primal Might targeting only the creature you control.
  • You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.
  • Prices

    Seller Price
    Manapool 0.18 USD
    Tcgplayer 0.22 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

    Soul's Might #257 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.1 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.09 EUR / 0.2 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put X +1/+1 counters on target creature, where X is that creature's power.

    Ulvenwald Tracker #1283 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target of Ulvenwald Tracker’s ability is an illegal target when the ability tries to resolve, neither creature will deal or be dealt damage.
  • The second target of Ulvenwald Tracker’s ability can be another creature you control, but it can’t be the same creature as the first target.
  • Prices

    Seller Price
    Cardkingdom 15.99 USD
    Tcgplayer 12.89 USD / 14.47 USD
    Cardmarket / 14.4 EUR 12.96 EUR
    Manapool 13.44 USD / 14.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target creature you control fights another target creature.