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"Find me cards equivalent to: Moria Scavenger"

Here are some equivalent cards to Moria Scavenger in black and red with similar abilities:
1. Falkenrath Artiste (black, red creature, has haste and discard for card advantage)
2. Reckless Reveler (red creature, has haste, simple ability, but not deathtouch or discard)
3. Glint-Horn Buccaneer (red creature, haste, triggers on discard, some card filtering)
4. Neheb, Dreadhorde Champion (red, has haste, discard/draw, but different body and reward)
5. Key to the City (not a creature, but fits discard for advantage in same colors)

Closest mechanically is Glint-Horn Buccaneer due to haste, discard, and similar color. None match all effects exactly, but these share core elements (haste, discard, card draw/filter, and aggressive stats).

Found Cards

5 Results

Glint-Horn Buccaneer

Key to the City

Moria Scavenger

Neheb, Dreadhorde Champion

Reckless Reveler

Glint-Horn Buccaneer #141s Creature — Minotaur Pirate

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • In a Two-Headed Giant game, Glint-Horn Buccaneer’s triggered ability causes the opposing team to be dealt 1 damage twice.
  • The middle ability of Glint-Horn Buccaneer is a triggered ability, not an activated ability. It doesn’t allow you to discard a card whenever you want; rather, you need some other way of discarding a card, such as by activating its last ability.
  • Prices

    Seller Price
    Cardkingdom 15.99 USD
    Cardmarket 4.46 EUR
    Manapool 20 USD
    Tcgplayer 17.85 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever youdiscarda card, this creature deals 1 damage to each opponent. ,Discarda card: Draw a card. Activate only if this creature is attacking.

    Key to the City #220s Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating Key to the City's ability targeting a creature that has already been blocked won't cause it to become unblocked.
  • Key to the City's last ability triggers during your untap step, but it's put onto the stack at the same time as abilities that trigger at the beginning of your upkeep step. Even though Key to the City's ability triggered first, you may order it before or after other abilities you control that are put onto the stack at this time.
  • You can activate Key to the City's first ability without targeting any creature.
  • You can pay {2} only once each time Key to the City's triggered ability resolves. You can't pay more to draw additional cards.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Cardmarket 1.04 EUR
    Tcgplayer 2.45 USD
    Manapool 1.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Discarda card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay . If you do, draw a card.

    Moria Scavenger #470 Creature — Orc Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass Deathtouch Haste

    Rules

  • Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
  • To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • Prices

    Seller Price
    Cardkingdom / 2.99 USD 1.99 USD
    Manapool / 1.47 USD 0.82 USD
    Cardmarket 1.59 EUR
    Tcgplayer / 1.55 USD 1.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste ,Discarda card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1counteron an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

    Neheb, Dreadhorde Champion #857 Legendary Creature — Zombie Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Other effects may cause you to draw more or fewer cards than the number of cards you discarded. In these cases, the amount of mana you add is equal to the number of cards you discarded, not the number of cards you drew.
  • Prices

    Seller Price
    Tcgplayer 2.28 USD
    Manapool 1.6 USD
    Cardkingdom 4.99 USD
    Cardmarket 3.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Neheb deals combat damage to a player or planeswalker, you maydiscardany number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.

    Reckless Reveler #183 Creature — Satyr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Satyr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.25 USD 0.15 USD
    Tcgplayer 0.07 USD / 0.19 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.15 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis creature:Destroytarget artifact.