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AI 🤖 Find me cards equivalent to: Mu Yanling, Wind Rider

Equivalent cards to Mu Yanling, Wind Rider (blue planeswalker, creates flying tokens, protects itself):

  • Mu Yanling, Sky Dancer (also creates flying tokens, blue planeswalker)
  • Jace, Cunning Castaway (creates token creatures, blue)
  • Teferi, Master of Time (blue planeswalker, protects itself with phasing)
  • Kasmina, Enigmatic Mentor (creates Wizards, blue)


Reason: All are blue planeswalkers with token creation or self-protection abilities.

Results:

Jace, Cunning Castaway #70932 Legendary Planeswalker — Jace

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a token created by Jace's second ability becomes the target of a spell, its ability triggers and goes on the stack on top of that spell. The ability will resolve first (causing the token to be sacrificed). Unless the spell has another target, it will then be countered when it tries to resolve for having no legal targets.
  • The delayed triggered ability created by Jace's first ability can trigger more than once in a turn if creatures you control deal combat damage at different times in a turn (most likely because one or more has first strike) or if creatures you control deal combat damage to more than one player at once.
  • The tokens created by Jace's last ability don't have the legendary supertype. If another object becomes a copy of the token, that copy also won't be legendary.
  • The tokens from Jace's last ability copy exactly what is printed on Jace and nothing else. They don't copy how many counters are on him or Auras attached to him, or any non-copy effects that have changed his color or types, and so on. They'll each enter the battlefield with three loyalty counters. You can activate one loyalty ability of each of the tokens this turn.
  • You can control one legendary Jace, Cunning Castaway in addition to any number of nonlegendary copies of Jace, Cunning Castaway.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, thendiscarda card.
    −2 Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell,sacrificeit."
    −5 Create two tokens that are copies of Jace, except they're not legendary.

    Kasmina, Enigmatic Mentor #507 Legendary Planeswalker — Kasmina

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Kasmina
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Spells that target more than one creature and/or planeswalker you control cost only {2} more to cast.
  • To determine the total cost of an opponent's spell that targets a creature or planeswalker you control, start with the mana cost or alternative cost that player is paying, add any cost increases (such as that of Kasmina's effect), then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • You can't do anything in between drawing a card and discarding a card, including casting the card you drew.
  • Prices

    Seller Price
    Tcgplayer 2.56 USD
    Cardmarket 1.96 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells your opponents cast that target a creature or planeswalker you control cost more to cast.
    −2 Create a 2/2 blue Wizard creature token. Draw a card, thendiscarda card.

    Mu Yanling, Sky Dancer #68 Legendary Planeswalker — Yanling

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Yanling
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • After Mu Yanling's first ability has resolved, the target creature will have flying again if another effect grants it flying.
  • An Island is a land with the subtype Island, not any land with a mana ability that produces blue mana.
  • In a multiplayer game, if you leave the game after Mu Yanling's first ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
  • Mu Yanling's first ability can target a creature that doesn't have flying. The creature just gets -2/-0.
  • Tapping an Island for mana is an activated ability. You can't activate that ability and also activate the ability it gains from Mu Yanling's emblem.
  • Prices

    Seller Price
    Tcgplayer 1.03 USD / 7.25 USD
    Cardmarket 1.15 EUR / 5.7 EUR
    Cardkingdom 1.29 USD / 8.99 USD
    Cardsphere 1.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Until your next turn, up to one target creature gets -2/-0 and loses flying.
    −3 Create a 4/4 blue Elemental Bird creature token with flying.
    −8 You get an emblem with "Islands you control have ': Draw a card.'"

    Mu Yanling, Wind Rider #52p Legendary Creature — Human Wizard Pilot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Pilot
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.7 USD / 1.2 USD
    Cardkingdom 1.79 USD / 2.49 USD
    Cardsphere 1.52 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.

    Teferi, Master of Time #293 Legendary Planeswalker — Teferi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Teferi
  • Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An attacking creature that phases out is removed from combat.
  • Any continuous effects with a "for as long as" duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
  • Any creatures that phase in during their controller's untap step will be able to attack and pay a cost of {T} during that turn.
  • Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Kitesail Freebooter, won't happen when a permanent phases out.
  • Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
  • If an opponent gains control of your creature and it phases out and the duration of the control-change effect expires before it phases in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
  • Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
  • Teferi's first ability doesn't change how many of his abilities you can activate during each turn.
  • While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
  • You draw a card and discard a card all while Teferi's first loyalty ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Tcgplayer 5.36 USD / 13.79 USD
    Cardmarket 8.95 EUR / 9.09 EUR
    Cardkingdom 11.99 USD / 15.99 USD
    Cardsphere 4.74 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
    +1 Draw a card, thendiscarda card.
    −3 Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
    −10 Take two extra turns after this one.

    Jace, Cunning Castaway Legendary Planeswalker — Jace Normal

    Kasmina, Enigmatic Mentor Legendary Planeswalker — Kasmina Normal - ~$2.26

    Mu Yanling, Sky Dancer Legendary Planeswalker — Yanling Normal - ~$3.8

    Mu Yanling, Wind Rider Legendary Creature — Human Wizard Pilot Normal - ~$1.74

    Teferi, Master of Time Legendary Planeswalker — Teferi Normal - ~$9.99

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