cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Murder Investigation"

Cards equivalent to Murder Investigation that are also white Enchantment — Auras and trigger on death:
1. Gift of Immortality

  • Enchantment — Aura, returns the creature to the battlefield after it dies (slightly different, but similar trigger/death interaction).
    2. Angelic Gift
  • Enchantment — Aura, but only gives flying, doesn't create tokens (not very close but same type/color).
    3. Soul Snare
  • Not an Aura, but allows you to exile an attacking creature (slightly tangential).
    4. Martyr's Bond
  • Not an Aura, but triggers on your creatures dying, causing others to sacrifice (synergistic).

Closest direct equivalent: There is no other white Enchantment — Aura in MTG that specifically creates tokens based on power when the enchanted creature dies. Murder Investigation is unique in this exact effect.

Found Cards

5 Results

Angelic Gift

Gift of Immortality

Martyr's Bond

Murder Investigation

Soul Snare

Angelic Gift #88 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target creature is an illegal target by the time Angelic Gift tries to resolve, it doesn't resolve. It won't enter the battlefield, so its enters-the-battlefield ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer / 0.59 USD 0.17 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.2 EUR 0.11 EUR
    Manapool / 0.23 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.

    Gift of Immortality #14 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature is no longer on the battlefield at the beginning of the next end step after it's returned to the battlefield, Gift of Immortality will remain in its owner's graveyard.
  • If the enchanted creature is a token, neither it nor Gift of Immortality will return to the battlefield.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD
    Manapool 4.76 USD / 12.37 USD
    Tcgplayer / 12.86 USD 5.23 USD
    Cardmarket / 8.24 EUR 4.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

    Martyr's Bond #77945 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each opponent must sacrifice only one permanent for each trigger, even if the nonland permanent you controlled that went to the graveyard had multiple types. For example, if an artifact creature you control is put into a graveyard from the battlefield, each opponent sacrifices exactly one artifact or creature, and that permanent doesn’t need to be an artifact creature.
  • If Martyr’s Bond and other nonland permanents are put into the graveyard from the battlefield at the same time, Martyr’s Bond will trigger for itself and each of those other nonland permanents.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.

    Murder Investigation #27 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • If another player gains control of either Murder Investigation or the enchanted creature (but not both), Murder Investigation will be enchanting an illegal permanent. The Aura will be put into its owner’s graveyard as a state-based action.
  • To determine how many Soldier tokens are created, use the power of the enchanted creature as it last existed on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.34 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.1 EUR / 0.19 EUR
    Manapool 0.15 USD / 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

    Soul Snare #34 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Soul Snare's ability targets a creature that's attacking a planeswalker you control, but that planeswalker is no longer on the battlefield as the ability tries to resolve, the attacking creature will be an illegal target and Soul Snare's ability won't exile that creature.
  • Sacrificing Soul Snare is part of the cost to activate the ability. Once you activate the ability, no player can do anything to Soul Snare to stop you from activating it.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.13 EUR
    Tcgplayer 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis enchantment: Exile target creature that's attacking you or a planeswalker you control.