🤖 ManaHive AI
Equivalent green cards to Mycoloth (creatures that produce tokens based on +1/+1 counters or upon entering):
1. Verdant Force — Creates a 1/1 green Saproling token every upkeep.
2. Hornet Queen — ETB produces multiple tokens (not based on counters, but green and tokens).
3. Scute Mob — Gets +1/+1 counters, but doesn’t make tokens.
4. Chatterfang, Squirrel General — Makes tokens alongside other creatures; green and token synergy.
5. Tendershoot Dryad — Makes a Saproling every upkeep and buffs them.
6. Awakening Zone (not a creature, but makes tokens every upkeep).
7. Sporemound — Makes a Saproling when land enters.
Closest: Tendershoot Dryad and Verdant Force mimic the upkeep, green token production like Mycoloth, though neither scales directly with +1/+1 counters. Mycoloth is uniquely synergistic, but these are the closest green equivalents.
8 Results
Awakening Zone
Chatterfang, Squirrel General
Hornet Queen
Mycoloth
Scute Mob
Sporemound
Tendershoot Dryad
Verdant Force
Awakening Zone #56 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: AddChatterfang, Squirrel General #95 Legendary Creature — Squirrel Warrior
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| Rarity: | Mythic |
| Converted Cost: | 3 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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Prices
| Seller | Price |
|---|---|
| Manapool | 763.71 USD |
| Cardmarket | 560.05 EUR |
| Tcgplayer | 627.21 USD |
Legalities
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Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.Hornet Queen #190 Creature — Insect
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| Rarity: | Rare |
| Converted Cost: | 7 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.Mycoloth #2205 Creature — Fungus
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | 4/4 |
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| Layout: | Normal |
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Devour 2 (As this creature enters, you maysacrificeany number of creatures. It enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1counteron this creature.Scute Mob #161 Creature — Insect
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| Rarity: | Rare |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.Sporemound #212 Creature — Fungus
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| Rarity: | Common |
| Converted Cost: | 5 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.Tendershoot Dryad #1902 Creature — Dryad
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.Verdant Force #214 aka. Best Fatty Ever Printed Creature — Elemental
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| Rarity: | Rare |
| Converted Cost: | 8 |
| Power/Toughness: | 7/7 |
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| Layout: | Normal |
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