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"Find me cards equivalent to: Myojin of Infinite Rage"

Equivalent cards to Myojin of Infinite Rage (red, legendary creature, mass land destruction) include:
1. Myojin of Infinite Rage (the searched card itself)
2. Descent into Chaos (mass land/resource destruction, red)
3. Jokulhaups (destroys all lands, creatures, and artifacts, red, not a creature, but similar effect)
4. The Great Destroyer (there is no legendary red spirit that also blows up all lands, but you can use red cards like Decree of Annihilation for a similar effect)
5. Worldfire (exiles all permanents, red, not a creature)

Note: No other red legendary creature matches exactly (legendary, spirit, destroys all lands), but these cards share the destructive, red, or spirit themes.

Found Cards

4 Results

Decree of Annihilation

Jokulhaups

Myojin of Infinite Rage

Worldfire

Decree of Annihilation #5 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 10
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price
    Cardmarket 1.42 EUR
    Cardkingdom 3.49 USD
    Manapool 2.6 USD
    Tcgplayer 4.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling (,Discardthis card: Draw a card.) When you cycle this card,destroyall lands.

    Jokulhaups #57 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all artifacts, creatures, and lands. They can't be regenerated.

    Myojin of Infinite Rage #181 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 10
    Power/Toughness: 7/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.
  • Prices

    Seller Price
    Cardmarket 1.51 EUR / 8.36 EUR
    Cardkingdom 2.79 USD / 32.99 USD
    Tcgplayer / 18 USD 2.36 USD
    Manapool / 18.58 USD 1.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Myojin of Infinite Rage enters with a divinitycounteron it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinitycounteron it. Remove a divinitycounterfrom Myojin of Infinite Rage:Destroyall lands.

    Worldfire #158 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.
  • These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.
  • Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.
  • Prices

    Seller Price
    Tcgplayer 35.81 USD / 97.59 USD
    Cardkingdom / 89.99 USD 39.99 USD
    Cardmarket / 27.16 EUR 16.21 EUR
    Manapool 30.72 USD / 78.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.