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"Find me cards equivalent to: Myr Adapter"

Equivalent cards to Myr Adapter (artifact creature, colorless, Myr, equipment synergy):
1. Auriok Steelshaper (not colorless, but a similar Equipment synergy)
2. Armory Automaton (artifact, but not a Myr, interacts with Equipment)
3. Sanctum Gargoyle (artifact, not Myr, not Equipment synergy though)
4. Myr Smith (not colorless, but Myr creature with artifact synergy)

Closest in color and equipment synergy:
— Armory Automaton and Myr Adapter
But, there’s no other card with the exact same combination of being a colorless 'Artifact Creature — Myr' and having a bonus per Equipment attached.


Reason:
Equipment synergy is rare among colorless Myr creatures; Myr Adapter is unique for now.

Found Cards

4 Results

Armory Automaton

Auriok Steelshaper

Myr Adapter

Sanctum Gargoyle

Armory Automaton #68 Artifact Creature — Construct

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability of an Equipment that triggers "whenever equipped creature attacks" triggers only if the Equipment was attached to a creature at the moment that creature was declared as an attacker, and any references to "that creature" in the effect refer to the creature the Equipment was attached to when the ability triggered.
  • Armory Automaton's ability can cause an Equipment one player controls to become attached to a creature another player controls. The controller of the Equipment can pay the equip cost to attach that Equipment to a creature they control, but only any time that player could cast a sorcery. The controller of Armory Automaton can't activate equip abilities of Equipment they don't control.
  • If Armory Automaton leaves the battlefield before its ability resolves, nothing happens to any of the Equipment it targeted. If they were already attached to other creatures, they remain attached to those creatures.
  • If an Equipment an opponent controls is attached to a creature you control, any ability of that Equipment that says "you" refers to that opponent. However, if the Equipment says that the equipped creature has an ability, the word "you" in that ability refers to you, the controller of the creature.
  • The triggered ability triggers both when Armory Automaton enters the battlefield and whenever it attacks. You don't have to choose only one.
  • You can choose to target no Equipment if you don't want to attach any to Armory Automaton. Because the ability is optional, you also don't have to attach the Equipment it targets as you resolve the ability. However, you must either attach all of the target Equipment or attach none of them.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

    Auriok Steelshaper #4 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.41 USD / 5.82 USD
    Cardmarket 0.49 EUR / 3.76 EUR
    Tcgplayer / 7.08 USD 0.75 USD
    Cardkingdom 1.29 USD / 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equip costs you pay cost less. As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

    Myr Adapter #210 Artifact Creature — Myr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.14 EUR / 0.32 EUR
    Manapool 0.15 USD / 0.3 USD
    Tcgplayer / 0.49 USD 0.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 for each Equipment attached to it.

    Sanctum Gargoyle #236 Artifact Creature — Gargoyle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Gargoyle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.03 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you may return target artifact card from your graveyard to your hand.