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"Find me cards equivalent to: Myr Propagator"

Equivalents to Myr Propagator in colorless (artifact creature that creates copies of itself) are rare, but here are the closest:

  • Helm of the Host (Colorless equipment that copies a creature)
  • Mirrorworks (Colorless artifact that copies another artifact)
  • Myr Turbine (Colorless, makes Myr tokens, not copies, but similar flavor)


Reason: There are no other colorless creatures that pay mana to create token copies of themselves like Myr Propagator, but these provide similar colorless token/copy effects.

Found Cards

4 Results

Helm of the Host

Mirrorworks

Myr Propagator

Myr Turbine

Helm of the Host #217s Legendary Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • If the copied creature has {X} in its mana cost, X is considered to be 0.
  • If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
  • If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
  • If the equipped creature leaves the battlefield before the triggered ability of Helm of the Host resolves, or if there is no equipped creature, no token is created. However, if Helm of the Host leaves the battlefield while its triggered ability is on the stack, a token will be created of the creature it last equipped. If that creature has also left the battlefield, its last known information is used to determine what the token looks like.
  • The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • The token gains haste indefinitely, and this effect isn't copiable. If something else copies the token later, that copy won't have haste.
  • The token isn't legendary, and this exception is copiable. If something else copies the token later, that copy also won't be legendary. If you control two or more permanents with the same name but only one is legendary, the "legend rule" doesn't apply.
  • Prices

    Seller Price
    Cardmarket 7.8 EUR
    Cardkingdom 27.99 USD
    Manapool 30.2 USD
    Tcgplayer 30.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip

    Mirrorworks #211 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the token is created, it checks the printed values of the artifact it's copying, as well as any copy effects that have been applied to it.
  • Each time the ability triggers, you can pay {2} only one time to get one token.
  • If the artifact that caused Mirrorworks's ability to trigger has already left the battlefield by the time the ability resolves, you can still pay {2}. If you do, you'll still put a token onto the battlefield. That token has the copiable values of the characteristics of that nontoken artifact as it last existed on the battlefield.
  • The copiable values of the token's characteristics are the same as the copiable values of the characteristics of the artifact it's copying.
  • Prices

    Seller Price
    Cardmarket / 0.15 EUR 0.89 EUR
    Tcgplayer 2.31 USD
    Cardkingdom 3.49 USD
    Manapool 1.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another nontoken artifact you control enters, you may pay . If you do, create a token that's a copy of that artifact.

    Myr Propagator #182 Artifact Creature — Myr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Here are the weird exceptions promised above. If any copy effects have affected the Myr Propagator whose ability was activated, they’re taken into account when the token is created. For example: If Myr Propagator’s ability is activated, then Myr Propagator temporarily becomes a copy of another creature before its ability resolves (due to Cytoshape, perhaps), the token will be a copy of whatever creature the Myr Propagator is currently a copy of. After the turn ends, the Cytoshaped Myr Propagator reverts back to what it was, but the token will stay as it is. Also, if the copy ability of a creature (such as Cemetery Puca, perhaps) makes it become a copy of Myr Propagator and gain another ability, the token created by this creature’s ability will be a Myr Propagator with that additional ability.
  • Here’s the detailed version of what happens. As the token is created, it checks the printed values of the Myr Propagator it’s copying — or, if the Myr Propagator whose ability was activated was itself a token, the original characteristics of that token as stated by the effect that put it onto the battlefield — as well as any copy effects that have been applied to it. It won’t copy counters on the Myr Propagator, nor will it copy other effects that have changed Myr Propagator’s power, toughness, types, color, or so on.
  • If Myr Propagator has left the battlefield by the time its ability resolves, you’ll still put a token onto the battlefield. That token has the copiable values of the characteristics of Myr Propagator as it last existed on the battlefield.
  • Normally, when a token is created by this ability, it will simply be a Myr Propagator, so it’ll also have the token-creating ability. (See below for weird exceptions.)
  • Prices

    Seller Price
    Manapool 0.9 USD / 4.57 USD
    Tcgplayer / 6.51 USD 1.14 USD
    Cardkingdom / 3.99 USD 1.29 USD
    Cardmarket / 3.41 EUR 1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Create a token that's a copy of this creature.

    Myr Turbine #117 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Myr

    Rules

  • You can tap a Myr that hasn’t been under your control since your most recent turn began to pay for the cost of the second activated ability.
  • Prices

    Seller Price
    Cardmarket 3.63 EUR / 8.42 EUR
    Manapool / 7.81 USD 4.42 USD
    Tcgplayer 5.76 USD / 9.98 USD
    Cardkingdom 7.49 USD / 14.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Create a 1/1 colorless Myr artifact creature token. , Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, thenshuffle