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"Find me cards equivalent to: Nalia de'Arnise"

Equivalent cards (same color and similar theme/party payoff), including Nalia de'Arnise:
1. Nalia de'Arnise – Your original card.
2. Orah, Skyclave Hierophant

Reason: Black and white, cares about party (Cleric) synergy, legendary, Human Cleric.
3. Tazri, Beacon of Unity

Reason: Five-color, but can be cast with white, cares about party and synergy.
4. Nadier's Nightblade

Reason: Black, encourages party/token strategies, but not legendary and only partial match.

Closest true equivalent is Orah, Skyclave Hierophant for Orzhov party synergies. None are exact matches but Orah and Tazri are close in scope.

Found Cards

4 Results

Nadier's Nightblade

Nalia de'Arnise

Orah, Skyclave Hierophant

Tazri, Beacon of Unity

Nadier's Nightblade #641 Creature — Elf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.79 USD
    Cardmarket / 0.81 EUR 0.27 EUR
    Manapool / 0.2 USD 0.15 USD
    Tcgplayer 0.33 USD / 0.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

    Nalia de'Arnise #649 Legendary Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the last ability has resolved, no longer having a full party won't cause any of the creatures that gained deathtouch to lose it.
  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast a spell from the top of your library, you can't look at the next one until you're done paying for that spell.
  • Nalia doesn't change when you can cast spells. Normally, this means during your main phase when the stack is empty, although flash may change this.
  • Nalia's last ability will check whether you have a full party at the beginning of combat on your turn. If you don't, the ability won't trigger. If the ability does trigger, it will check again as it tries to resolve. If you don't have a full party at that time, the ability won't resolve and none of its effects will happen.
  • The top card of your library isn't in your hand, so you can't take other actions that would normally be allowed from your hand, such as discarding it due to an effect or activating a cycling ability.
  • You can look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
  • You have a "full party" if the number of creatures in your party is four (that is, you control a Cleric, a Rogue, a Warrior, and a Wizard, and they are four different creatures).
  • You'll still pay all costs for the spell, including additional costs. You may also pay alternative costs if any are available.
  • Prices

    Seller Price
    Cardmarket 13.8 EUR / 0.43 EUR
    Cardkingdom 0.99 USD
    Manapool 0.53 USD
    Tcgplayer 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1counteron each creature you control and those creatures gain deathtouch until end of turn.

    Orah, Skyclave Hierophant #385 Legendary Creature — Kor Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • If a creature on the battlefield or a creature card in a graveyard has {X} in its mana cost, X is considered to be 0.
  • If another Cleric you control dies at the same time as Orah, Orah's ability triggers for that Cleric in addition to triggering for itself.
  • Orah's ability can target a Cleric card that was put into your graveyard at the same time as the Cleric whose death caused the ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.18 EUR
    Manapool 0.15 USD
    Tcgplayer 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.

    Tazri, Beacon of Unity #44p Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ally is a creature type that doesn't appear in the Zendikar Rising set, but it has appeared in previous sets featuring the plane of Zendikar.
  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.
  • Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Tazri's activated ability lets you put up to two cards total into your hand, not two cards of each of the listed creature types.
  • To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • To determine the cost of Tazri's activated ability, you choose which cost you'll pay for each of the four mana symbols (either {2} or one mana of the appropriate color), add up the total cost, apply any additional costs, then apply any cost reductions.
  • Prices

    Seller Price
    Cardmarket / 0.56 EUR 0.24 EUR
    Tcgplayer 0.53 USD / 0.49 USD
    Manapool / 0.52 USD 0.35 USD
    Cardkingdom 0.99 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature in your party. : Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.