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"Find me cards equivalent to: Nature Shields Its Own"

Equivalent cards to Nature Shields Its Own (colorless ongoing scheme) with similar effects or utility include:
1. Nature Shields Its Own (reference)
2. All in Good Time (Ongoing Scheme; time-based control effect)
3. Embrace My Diabolical Vision (Ongoing Scheme; manipulation effect)
4. I Bask in Your Silent Admiration (Ongoing Scheme; redirect combat)
5. Mortal Flesh Is Weak (Ongoing Scheme; deters attacks)

No exact functional equivalent exists, but these ongoing schemes offer similar defensive or combat-interaction mechanics. They are all colorless and fit within the Scheme card type.

Found Cards

4 Results

All in Good Time

Embrace My Diabolical Vision

Mortal Flesh Is Weak

Nature Shields Its Own

All in Good Time #1★ Scheme

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 14.17 EUR
    Cardkingdom 20.99 USD
    Manapool 30.61 USD
    Tcgplayer 49.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

    Embrace My Diabolical Vision #9★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 9.49 USD
    Tcgplayer 13.75 USD
    Manapool 16.16 USD
    Cardmarket 3.77 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.

    Mortal Flesh Is Weak #26★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • For a player’s life total to become a certain number that’s lower than their current life total, what actually happens is that the player loses the appropriate amount of life. For example, if the lowest life total among your opponents is 5 and another opponent has 12 life, this scheme’s ability will cause that player to lose 7 life. Abilities that interact with life loss will interact with this effect accordingly.
  • Prices

    Seller Price
    Cardkingdom 12.99 USD
    Manapool 12.99 USD
    Cardmarket 7.57 EUR
    Tcgplayer 15.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.

    Nature Shields Its Own #32★ Ongoing Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme
    Tokens:

    Rules

  • For each unblocked creature attacking you, you must put a Plant token onto the battlefield blocking it, even if you don’t want to.
  • Putting a blocking creature onto the battlefield doesn’t trigger “Whenever a creature blocks” abilities. It also won’t check blocking restrictions, costs, or requirements.
  • Putting a blocking creature onto the battlefield will trigger “When this creature becomes blocked by a creature” abilities. It will also trigger “When this creature becomes blocked” abilities in this case, because the attacking creature had not yet been blocked that combat.
  • The Plant token blocks the attacking creature even if the block couldn’t legally be declared (for example, if the attacking creature has flying).
  • The last ability triggers only if four or more creatures were declared as attackers during your opponents’ declare attackers step. Only creatures attacking you are counted; creatures attacking your planeswalkers are not. The creatures may be controlled by different players.
  • You’re the defending player if a creature is attacking you or a planeswalker you control.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Tcgplayer 3.31 USD
    Cardmarket 0.51 EUR
    Manapool 1.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (An ongoing scheme remains face up until it's abandoned.) Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature. When four or more creatures attack you, abandon this scheme at end of combat.