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6 Cards Found

AI 🤖 Find me cards equivalent to: No Witnesses

Equivalent cards to No Witnesses (black), which exiles all creatures and then exiles all graveyards, include:
1. Farewell (white) — Exiles all creatures and graveyards, but also hits other permanent types.
2. Merciless Eviction (black/white) — Can exile all creatures or all graveyards, but not both at once.
3. Damnation (black) — Destroys all creatures, but does not exile.
4. Terminus (white) — Puts all creatures on the bottom of their owners' libraries.

Closest black card: Bontu's Last Reckoning (destroys creatures), though it doesn't exile. No exact mono-black card exiles both creatures and graveyards comprehensively like No Witnesses.

Results:

Bontu's Last Reckoning #60s Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If more than one spell says that lands you control don’t untap during your next untap step, the effects will all wear off during that untap step. You’ll untap lands you control during your untap step after that one.
  • No lands that you control will untap during your next untap step, even lands that aren’t tapped as this spell resolves. This includes lands that enter the battlefield after this spell resolves.
  • Prices

    Seller Price
    Tcgplayer 1.79 USD
    Cardmarket 2.08 EUR
    Cardkingdom 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. Lands you control don't untap during your next untap step.

    Damnation #121 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 22.89 USD / 21.91 USD
    Cardmarket 22.63 EUR / 25.14 EUR
    Cardkingdom 24.99 USD / 24.99 USD
    Cardsphere 20.84 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. They can't be regenerated.

    Farewell #881 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose more than one mode for Farewell, you perform the actions in the order written.
  • Prices

    Seller Price
    Tcgplayer 69.18 USD
    Cardkingdom 74.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

    Merciless Eviction #120 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose the mode as you cast the spell.
  • Prices

    Seller Price
    Tcgplayer 1.32 USD
    Cardmarket 0.33 EUR
    Cardsphere 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

    No Witnesses #27p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.36 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player who controls the most creatures investigates. Thendestroyall creatures. (To investigate, create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.")

    Terminus #12 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Miracle

    Rules

  • Each player chooses the order that creatures they own are put onto the bottom of their library. This order isn't revealed to other players.
  • If an effect puts a card into your hand without using the word "draw," the card wasn't drawn.
  • If the card with miracle leaves your hand before the triggered ability resolves, you won't be able to cast it using its miracle ability.
  • It's important to reveal a card with miracle before it is mixed with the other cards in your hand.
  • Miracle is an alternative cost to cast the spell with miracle. It can't be combined with other alternative costs, such as casting a spell "without paying its mana cost."
  • Multiple card draws are always treated as a sequence of individual card draws. For example, if you haven't drawn any cards yet during a turn and cast a spell that instructs you to draw three cards, you'll draw them one at a time. Only the first card drawn this way may be revealed and cast using its miracle ability.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a miracle cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • You can cast a card for its miracle cost only as the miracle triggered ability resolves. If you don't want to cast it at that time (or you can't cast it, perhaps because there are no legal targets available), you won't be able to cast it later for the miracle cost.
  • You can reveal and cast a card with miracle on any turn, not just your own, if it's the first card you've drawn that turn.
  • You cast the card with miracle during the resolution of the triggered ability. Ignore any timing rules based on the card's type.
  • You don't have to reveal a drawn card with miracle if you don't wish to cast it at that time.
  • You still draw the card, whether you use the miracle ability or not. Any ability that triggers whenever you draw a card, for example, will trigger. If you don't cast the card using its miracle ability, it will remain in your hand.
  • Prices

    Seller Price
    Tcgplayer 3.27 USD
    Cardmarket 2.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put all creatures on the bottom of their owners' libraries. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

    Bontu's Last Reckoning Sorcery Normal - ~$3.45

    Damnation Sorcery Normal - ~$23.34

    Farewell Sorcery Normal - ~$72.09

    Merciless Eviction Sorcery Normal - ~$0.84

    No Witnesses Sorcery Normal - ~$0.35

    Terminus Sorcery Normal - ~$2.65

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