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AI 🤖 Find me cards equivalent to: Nomad Mythmaker

Equivalent cards to Nomad Mythmaker (White, aura recursion):
1. Hall of Heliod's Generosity – Recurs enchantments to the top of your library.
2. Open the Vaults – Returns all enchantments and artifacts from graveyards to the battlefield.
3. Sun Titan – Returns permanents with mana value 3 or less from your graveyard to the battlefield (hits many auras).
4. Sigil of the Empty Throne – Different effect, but great for aura/enchantment decks.


Reason: These cards also interact with enchantments in your graveyard, especially auras, and are white or colorless.

Results:

Hall of Heliod's Generosity #39 Legendary Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 12.99 USD 9.14 USD
    Cardmarket 7.39 EUR / 12.17 EUR
    Cardkingdom / 11.99 USD 9.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Put target enchantment card from your graveyard on top of your library.

    Nomad Mythmaker #30★ Creature — Human Nomad Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Nomad
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • You don't choose which creature the Aura will enter attached to until the ability resolves. You must choose a creature the Aura can legally enchant. (For example, you can't choose a creature with protection from black if the targeted Aura card is black.) If you don't control any creatures that the Aura can enchant, it remains in the graveyard.
  • Nomad Mythmaker's ability can target an Aura card in any graveyard, not just yours.
  • Prices

    Seller Price
    Tcgplayer 4.46 USD / 6.84 USD
    Cardmarket 2.2 EUR / 10.3 EUR
    Cardkingdom 17.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

    Open the Vaults #983 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults.
  • If an Aura can be returned to the battlefield with Open the Vaults, it must be, even if its owner doesn't like what it would enchant.
  • If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
  • If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time.
  • Prices

    Seller Price
    Tcgplayer 2.13 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

    Sigil of the Empty Throne #11 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
  • Because it's not on the battlefield yet, casting Sigil of the Empty Throne won't cause its own ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD
    Cardmarket 0.69 EUR / 0.24 EUR
    Cardsphere 0.84 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

    Sun Titan #35 aka. Sunny-T Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • If a card in your graveyard has no mana symbols in its upper right corner (because it's a land card, for example), its mana value is 0.
  • If the mana cost of a card in your graveyard includes {X}, X is considered to be 0.
  • The mana value of a card in your graveyard is determined solely by the mana symbols printed in its upper right corner. The mana value is the total amount of mana in that cost, regardless of color. For example, a card with mana cost {3}{U}{U} has mana value 5.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

    Hall of Heliod's Generosity Legendary Land Normal - ~$10.53

    Nomad Mythmaker Creature — Human Nomad Cleric Normal - ~$8.36

    Open the Vaults Sorcery Normal - ~$2.13

    Sigil of the Empty Throne Enchantment Normal - ~$0.54

    Sun Titan Creature — Giant Normal

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