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"Find me cards equivalent to: Nourishing Shoal"

Equivalent cards to Nourishing Shoal (green, Instant, life gain, alternate cost):
1. Invigorate — Instant, lets you give a creature +4/+4 for free by giving an opponent 3 life (alternative cost, green instant).
2. Snag — Not green, but similar cost-exiling mechanic.
3. Force of Vigor — Green, instant, exile a green card instead of paying mana, but destroys artifacts/enchantments, not life gain.
4. Primal Command — Green, gains life, but is a sorcery, and no alternate cost.

Closest direct equivalents are Invigorate and Force of Vigor for alternate cost and instant green interaction, but none do the exact same (life gain by exiling for alternate cost) as Nourishing Shoal.

Found Cards

5 Results

Force of Vigor

Invigorate

Nourishing Shoal

Primal Command

Snag

Force of Vigor #77 Instant

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.

    Invigorate #19 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect says that an opponent can't gain life, you can't have that player gain life to pay Invigorate's alternative cost. If an effect instead replaces life gain, such as that of Sulfuric Vortex, you may choose to pay the cost even though the cost's action is replaced with nothing.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Invigorate), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket 0.25 EUR
    Tcgplayer 0.33 USD
    Cardkingdom 0.99 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

    Nourishing Shoal #175 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a card in a player's hand has {X} in its mana cost, X is considered to be 0.
  • If a spell has {X} in its mana cost, include the value chosen for that X when determining the mana value of that spell, even if it was cast for an alternative cost and no mana was spent on X.
  • Prices

    Seller Price
    Cardmarket 0.53 EUR / 1.49 EUR
    Cardkingdom / 1.99 USD 0.99 USD
    Manapool 0.41 USD / 1.25 USD
    Tcgplayer 0.4 USD / 1.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. You gain X life.

    Primal Command #55 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Primal Command won't be put into your graveyard until after it's finished resolving, which means it won't be shuffled into your library as part of its own effect if you target yourself with its third mode.
  • Primal Command's modes are performed in the order listed. If you put a noncreature permanent on top of its owner's library and have that player shuffle their graveyard into their library, that card is shuffled away.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 2.49 USD
    Tcgplayer 1.88 USD 1.12 USD 1.66 USD
    Manapool 1.68 USD 1.68 USD 0.52 USD
    Cardmarket 1.05 EUR / 2.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, thenshuffle

    Snag #124 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may discard any card with the land type Forest, including Snow-covered Forest or non-Basic lands like Tropical Island, Murmuring Bosk, or Stomping Ground. You can even discard a card that is a land in addition to other types, such as Dryad Arbor.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 6.86 USD
    Cardkingdom 0.35 USD / 4.99 USD
    Manapool 0.2 USD / 5.02 USD
    Cardmarket / 3.8 EUR 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You maydiscarda Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.