cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Noxious Hatchling

Equivalent cards to Noxious Hatchling (black and green, hybrid mana, persist, or similar effects):
1. Deity of Scars – Black/green hybrid, +1/+1 counter interactions, regenerates.
2. Canker Abomination – Black/green hybrid, enters with +1/+1 counters, similar to persist creatures.
3. Sluiceway Scorpion – Black/green, when it dies, puts -1/-1 counters.
4. Mossbridge Troll – Green, comes back from graveyard if destroyed, though not persist.


Reason: All are black and/or green creatures with similar hybrid cost and counter/death trigger mechanics.

Results:

Canker Abomination #212 Creature — Treefolk Horror

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose an opponent while Canker Abomination is entering the battlefield. No player may take actions between the time you choose the opponent and the time Canker Abomination gets -1/-1 counters.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.03 USD
    Cardmarket 0.06 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.22 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose an opponent. This creature enters with a -1/-1counteron it for each creature that player controls.

    Deity of Scars #118 Creature — Spirit Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Deity of Scars's ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won't use the regeneration shield unless it's dealt more damage that turn.
  • Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can't activate the ability if there are no -1/-1 counters on Deity of Scars.
  • You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn't need to be in danger of being destroyed.
  • Prices

    Seller Price
    Tcgplayer 0.87 USD / 7.21 USD
    Cardmarket 1.03 EUR / 3.08 EUR
    Cardkingdom 1.49 USD / 5.99 USD
    Cardsphere 0.97 USD
    Manapool 0.68 USD / 2.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature enters with two -1/-1 counters on it. , Remove a -1/-1counterfrom this creature: Regenerate this creature.

    Mossbridge Troll #123 Creature — Troll

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Troll
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The first ability essentially means that Mossbridge Troll always has a regeneration shield. It retains that shield even if it's used.
  • The total power of the creatures you tap is checked only when you pay the cost. It doesn't matter if their power decreases, or if any of them have left the battlefield, by the time the ability resolves. Note that you may tap a Mossbridge Troll to help pay the cost of a different Mossbridge Troll's ability.
  • Prices

    Seller Price
    Tcgplayer 1.83 USD / 10.52 USD
    Cardmarket 0.82 EUR / 4.14 EUR
    Cardkingdom 2.79 USD / 9.99 USD
    Cardsphere 1.89 USD
    Manapool 1.16 USD / 9.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this creature would be destroyed, regenerate it. Tap any number of untapped creatures you control other than this creature with total power 10 or greater: This creature gets +20/+20 until end of turn.

    Noxious Hatchling #124 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Wither

    Rules

  • If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
  • If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 1.26 USD
    Cardmarket 0.28 EUR / 0.99 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.33 USD
    Manapool 0.19 USD / 1.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1counterfrom this creature. Whenever you cast a green spell, remove a -1/-1counterfrom this creature.

    Sluiceway Scorpion #198 Creature — Scorpion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Scorpion
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Deathtouch Scavenge

    Rules

  • Exiling the creature card with scavenge is part of the cost of activating the scavenge ability. Once the ability is activated and the cost is paid, it’s too late to stop the ability from being activated by trying to remove the creature card from the graveyard.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.12 USD
    Cardmarket 0.04 EUR / 0.28 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

    Canker Abomination Creature — Treefolk Horror Normal - ~$0.19

    Deity of Scars Creature — Spirit Avatar Normal - ~$2.68

    Mossbridge Troll Creature — Troll Normal - ~$4.72

    Noxious Hatchling Creature — Elemental Normal - ~$0.65

    Sluiceway Scorpion Creature — Scorpion Normal - ~$0.21

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...