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4 Cards Found

AI 🤖 Find me cards equivalent to: Ogre Chitterlord

Equivalent cards to Ogre Chitterlord (Black):
1. Endrek Sahr, Master Breeder — Also generates a lot of creature tokens based on other creatures.
2. Grave Titan — Makes 2/2 Zombies when it enters and attacks.
3. Tendershoot Dryad (Note: Green, not Black) — Generates many tokens, but not a color match.


Reason: All these cards create multiple creature tokens, similar to Ogre Chitterlord. Only Endrek Sahr, Master Breeder and Grave Titan are mono-black like Ogre Chitterlord.

Results:

Endrek Sahr, Master Breeder #106 Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Face-down spells are creature spells, but they have mana value 0.
  • The second ability is a state trigger. Once it triggers, it won't trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again.
  • When the second ability resolves, Endrek Sahr will be sacrificed regardless of how many Thrulls you control at that time, even if it's less than seven.
  • Prices

    Seller Price
    Tcgplayer 0.61 USD / 9.93 USD
    Cardmarket 0.94 EUR / 3.69 EUR
    Cardsphere 0.73 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls,sacrificeEndrek Sahr.

    Grave Titan #2 Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 11.25 USD
    Cardmarket 4.01 EUR
    Cardkingdom 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

    Ogre Chitterlord #319 Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Abilities/Keywords

    Menace

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.44 USD
    Cardmarket 0.47 EUR / 0.33 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Cardsphere 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.

    Tendershoot Dryad #1902 Creature — Dryad

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dryad
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Saproling you control may become lethal if Tendershoot Dryad leaves the battlefield during that turn.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.
  • Prices

    Seller Price
    Tcgplayer 8.82 USD
    Cardkingdom 11.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.

    Endrek Sahr, Master Breeder Legendary Creature — Human Wizard Normal - ~$3.18

    Grave Titan Creature — Giant Normal - ~$7.58

    Ogre Chitterlord Creature — Ogre Warrior Normal - ~$0.44

    Tendershoot Dryad Creature — Dryad Normal - ~$10.41

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