🤖 ManaHive AI
Equivalent cards to Omen of the Sun (White Enchantment, flash, tokens/life, some added value):
1. Omen of the Sun (itself)
2. Omen of the Sea (Blue, but similar effect with scry & draw) (Different color, does not make tokens or life gain)
3. Call the Gatewatch (White, but fetches planeswalker, not tokens—different function)
4. Dawn of Hope (White, enchantment, creates Soldier tokens and can draw; lacks flash)
5. History of Benalia (White, saga, creates Knight tokens; no flash or life gain)
6. Secure the Wastes (White, instant, makes tokens, but not an enchantment)
7. Elspeth Conquers Death (White, saga, strong value, exile and recursion—no tokens on ETB)
8. Journey to Nowhere (White, removal enchantment, no token/life effect)
Closest true equivalents:
- Dawn of Hope (makes tokens, lifegain synergy)
- History of Benalia (makes tokens, lacks flash/lifegain)
No exact white enchantment matches all three secondary features (flash, tokens, lifegain) plus activated scry.
Omen of the Sun is unique in white for this set of effects.
8 Results
Call the Gatewatch
Dawn of Hope
Elspeth Conquers Death
History of Benalia
Journey to Nowhere
Omen of the Sea
Omen of the Sun
Secure the Wastes
Call the Gatewatch #16 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| EDH Bracket Attr: | Tutors |
| Layout: | Normal |
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Search your library for a planeswalker card, reveal it, put it into your hand, thenshuffleDawn of Hope #8s Enchantment
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Whenever you gain life, you may payElspeth Conquers Death #13p aka. ECD Enchantment — Saga
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Saga |
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(As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast costHistory of Benalia #DOM-21 Enchantment — Saga
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Saga |
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(As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.Journey to Nowhere #3 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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| Layout: | Normal |
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When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.Omen of the Sea #58 Enchantment
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, scry 2, then draw a card.Omen of the Sun #831 Enchantment
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Flash When this enchantment enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life.Secure the Wastes #985 Instant
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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