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"Find me cards equivalent to: Oracle en-Vec"

Equivalent cards to Oracle en-Vec (White, Creature — Human Wizard, control over opponent's combat):
1. Makindi Patrol — White, Human Wizard, but effect is unrelated.
2. Orim, Samite Healer — White, Human Cleric, tap ability to prevent damage.
3. Master Decoy — White, Human Soldier, tap to tap a creature.
4. Magus of the Moat — White, Human Wizard, prevents nonflying creatures from attacking.

Closest Equivalents:
There are no white creatures with quite the same combat restriction effect as Oracle en-Vec, but cards like Magus of the Moat and Master Decoy offer forms of attack control.


Reason:

Very few white creatures force opponents to attack or penalize by destroying non-attacking creatures. Most similar cards in white are tappers or create restrictions, but don't replicate the ability exactly.

Found Cards

5 Results

Magus of the Moat

Makindi Patrol

Master Decoy

Oracle en-Vec

Orim, Samite Healer

Magus of the Moat #12 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 0/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 5.79 USD / 44.79 USD
    Cardkingdom / 32.99 USD 9.49 USD
    Cardmarket 2.26 EUR / 12.83 EUR
    Tcgplayer 6.14 USD / 41.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures without flying can't attack.

    Makindi Patrol #39 Creature — Human Knight Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
  • Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.34 USD
    Tcgplayer 0.14 USD / 0.44 USD
    Cardmarket 0.09 EUR / 0.29 EUR
    Cardkingdom / 0.99 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

    Master Decoy #18 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Tap target creature.

    Oracle en-Vec #31 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The way the card works is that the target player chooses which creatures will attack on their next turn. Creatures which are chosen to attack, but do not attack, are destroyed at the end of that turn. Creatures which are not chosen to be attackers are not affected in any way other than being unable to attack.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Manapool 0.54 USD
    Cardmarket 0.77 EUR
    Tcgplayer 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step,destroyeach of the chosen creatures that didn't attack this turn. Activate only during your turn.

    Orim, Samite Healer #33 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.99 USD
    Manapool 0.72 USD
    Cardkingdom 1.49 USD
    Cardmarket 2.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Prevent the next 3 damage that would be dealt to any target this turn.