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"Find me cards equivalent to: Outmaneuver"

Equivalent cards to Outmaneuver (Instant, Red, similar ability):
1. Sneak Attack – Not the same effect, but lets you bypass blockers (for cheating in creatures).
2. Break Through the Line – Red, gives creatures unblockable.
3. Aggravated Assault – Red, allows extra combat phases.
4. Firemane Commando – Not instant, but has combat-related evasion.

Closest is still Outmaneuver; there are very few with the exact effect in red instants. Most red instants focus on direct damage or giving creatures haste rather than combat damage assignment manipulation.

Found Cards

5 Results

Aggravated Assault

Break Through the Line

Firemane Commando

Outmaneuver

Sneak Attack

Aggravated Assault #185 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have enough mana, the ability may be activated more than once in a turn.
  • You will normally activate this ability during your postcombat main phase so you can untap any creatures that attacked.
  • Prices

    Seller Price
    Cardkingdom 37.99 USD / 79.99 USD
    Cardmarket / 38.59 EUR 11.19 EUR
    Tcgplayer 29.38 USD / 76.77 USD
    Manapool 28.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

    Break Through the Line #94 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.
  • Prices

    Seller Price
    Manapool / 0.64 USD 0.25 USD
    Tcgplayer 0.29 USD / 1.21 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Cardmarket 0.18 EUR / 0.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

    Firemane Commando #81 Creature — Angel Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • For both triggered abilities, once the ability triggers, it doesn’t matter what happens to the attacking creatures in response.
  • No matter how many creatures another player attacks with, Firemane Commando’s last ability will look at all of them to make sure none of them attacked you. If any of them did, the player won’t draw a card.
  • The last triggered ability cares only that none of the attacking creatures attacked you. The other player will draw a card if they attacked a planeswalker you control or a battle you protect with two or more creatures, for example.
  • Prices

    Seller Price
    Tcgplayer / 7.8 USD 6.66 USD
    Cardkingdom / 11.99 USD 11.99 USD
    Cardmarket 5.87 EUR / 7.96 EUR
    Manapool 8.42 USD / 8.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

    Outmaneuver #205 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures damage the defending player or planeswalker even if the blocking creatures are no longer there at that time.
  • If a creature is attacking a planeswalker, assigning its damage as though it weren’t blocked means the damage is assigned to the planeswalker, not to the defending player.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.79 USD
    Manapool 0.37 USD
    Cardmarket 0.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    X target blocked creatures assign their combat damage this turn as though they weren't blocked.

    Sneak Attack #2178 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You sacrifice the creature only if you still control it. If that creature has left the battlefield, even if it came back, you don't sacrifice it.
  • Prices

    Seller Price
    Manapool 12.03 USD / 11.46 USD
    Cardkingdom / 13.99 USD 15.99 USD
    Tcgplayer 11.08 USD
    Cardmarket / 8.61 EUR 8.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : You may put a creature card from your hand onto the battlefield. That creature gains haste.Sacrificethe creature at the beginning of the next end step.