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"Find me cards equivalent to: Overlord of the Mistmoors"

Equivalent white cards to Overlord of the Mistmoors (focus: white, enchantment or creature, generate tokens, may have delayed entry or unusual casting):
1. Elspeth, Sun's Champion – Also white, creates three 1/1 white Soldier tokens each turn (planeswalker, but strong token generation).
2. Oketra the True – White, creates 1/1 Warrior tokens with vigilance.
3. Dawn of Hope – White, enchantment, creates 1/1 white Soldier tokens for {2}{W}.
4. Luminarch Ascension – White, enchantment, creates 4/4 Angel tokens for {1}{W}.
5. Hero of Bladehold – White, creature, attacks to create two 1/1 white Soldier tokens.

All are white, produce tokens repeatedly, and several have triggers on entering the battlefield or attacking. No exact match for impending, but similar in effect.

Found Cards

6 Results

Dawn of Hope

Elspeth, Sun's Champion

Hero of Bladehold

Luminarch Ascension

Oketra the True

Overlord of the Mistmoors

Dawn of Hope #8s Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Dawn of Hope's first ability triggers just once for each life-gaining event, whether it's 1 life from Vicious Rumors or 3 life from Creeping Chill.
  • If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • You can't pay {2} multiple times to draw more than one card each time you resolve Dawn of Hope's triggered ability.
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • Prices

    Seller Price
    Cardmarket 1.83 EUR
    Cardkingdom 1.29 USD
    Tcgplayer 1.8 USD
    Manapool 0.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, you may pay . If you do, draw a card. : Create a 1/1 white Soldier creature token with lifelink.

    Elspeth, Sun's Champion #1140 Legendary Planeswalker — Elspeth

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Elspeth
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 16.38 USD / 20.15 USD
    Cardkingdom 27.99 USD
    Cardmarket 13.87 EUR / 17.13 EUR
    Manapool 15.63 USD / 16.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Create three 1/1 white Soldier creature tokens.
    −3Destroyall creatures with power 4 or greater.
    −7 You get an emblem with "Creatures you control get +2/+2 and have flying."

    Hero of Bladehold #119 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Battle Cry

    Rules

  • Although the tokens are attacking, they never were declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Whenever Hero of Bladehold attacks, both abilities will trigger. You can put them onto the stack in any order. If the token-creating ability resolves first, the tokens each get +1/+0 until end of turn from the battle cry ability.
  • You choose which opponent or planeswalker an opponent controls that each token is attacking when it is put onto the battlefield.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Cardmarket 1.23 EUR
    Tcgplayer 0.64 USD
    Manapool 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

    Luminarch Ascension #23 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
  • Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
  • You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.
  • Prices

    Seller Price
    Manapool / 19.78 USD 11.46 USD
    Cardkingdom 12.99 USD / 32.99 USD
    Cardmarket / 13.19 EUR 8.92 EUR
    Tcgplayer / 31.85 USD 18.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a questcounteron this enchantment. (Damage causes loss of life.) : Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.

    Oketra the True #21s Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/6
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Indestructible

    Rules

  • Once Oketra has attacked or blocked, it will remain in combat even if the number of other creatures you control becomes two or fewer.
  • You don't have to attack with three other creatures for Oketra to be able to attack. The same is true of blocking.
  • Prices

    Seller Price
    Tcgplayer 17.89 USD
    Cardkingdom 15.99 USD
    Manapool 10.01 USD
    Cardmarket 4.97 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike, indestructible Oketra can't attack or block unless you control at least three other creatures. : Create a 1/1 white Warrior creature token with vigilance.

    Overlord of the Mistmoors #23p Enchantment Creature — Avatar Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Avatar
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Impending

    Rules

  • "Impending N–[cost]" is a keyword that represents multiple abilities. The official rules are as follows: (a) You may choose to pay [cost] rather than pay this spell's mana cost. (b) If you chose to pay this spell's impending cost, it enters the battlefield with N time counters on it. (c) As long as this permanent has a time counter on it, if it was cast for its impending cost, it's not a creature. (d) At the beginning of your end step, if this permanent was cast for its impending cost, remove a time counter from it.
  • If an object enters as a copy of a permanent that was cast with its impending cost, it won't enter with time counters, and it will be a creature.
  • If you choose to pay the impending cost of a creature spell, it's still a creature spell on the stack. You can cast that spell for its impending cost only when you could normally cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you choose to pay the impending cost rather than the mana cost, you're still casting the spell. It goes on the stack and can be responded to, countered, and so on.
  • Prices

    Seller Price
    Manapool / 4.38 USD 4.29 USD
    Cardkingdom 3.49 USD / 5.99 USD
    Tcgplayer / 5.69 USD 4.34 USD
    Cardmarket / 10.28 EUR 4.62 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a timecounterfrom it.) Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.