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4 Cards Found

AI 🤖 Find me cards equivalent to: Oyobi, Who Split the Heavens

Equivalent cards (White) with a similar Spirit/token creation theme:
1. Luminarch Ascension — Creates flying Angel tokens.
2. Geist-Honored Monk — Creates Spirit tokens with flying on ETB.
3. Archangel of Thune — Makes flying Angel tokens as a reward effect.


Reason: All are white cards that generate flying tokens or have a Spirit/token synergy like Oyobi, Who Split the Heavens.

Results:

Archangel of Thune #1337 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer 91.92 USD
    Cardkingdom 99.99 USD
    Manapool 95.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.

    Geist-Honored Monk #25 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Vigilance

    Rules

  • As long as Geist-Honored Monk is on the battlefield, its second ability will count itself.
  • The ability that defines Geist-Honored Monk's power and toughness works in all zones, not just the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.25 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.41 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.

    Luminarch Ascension #23 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
  • Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
  • You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.
  • Prices

    Seller Price
    Tcgplayer 9.56 USD / 24.17 USD
    Cardmarket 8.48 EUR / 12.58 EUR
    Cardkingdom 15.99 USD / 29.99 USD
    Cardsphere 9.76 USD
    Manapool 9.7 USD / 22.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a questcounteron this enchantment. (Damage causes loss of life.) : Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.

    Oyobi, Who Split the Heavens #95 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 3/6
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.33 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

    Archangel of Thune Creature — Angel Normal - ~$95.9

    Geist-Honored Monk Creature — Human Monk Normal - ~$0.32

    Luminarch Ascension Enchantment Normal - ~$15.91

    Oyobi, Who Split the Heavens Legendary Creature — Spirit Normal - ~$0.32

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