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"Find me cards equivalent to: Pack a Punch"

Here are some equivalent cards to Pack a Punch (Sorcery, White-Red, mill, +1/+1 counters, trample):
1. Infuriate (R) - Instant, gives +3/+2 (no mill, no trample).
2. Reinforcements (W) – Sorcery, creates tokens instead of counters.
3. Unleash Fury (R) – Instant, doubles creature's power.
4. Boon of Safety (W) – Instant, puts a +1/+1 counter (no trample, no mill).
5. Concerted Charge (RW) – Sorcery, creatures get +2/+0 and trample.

Closest is Concerted Charge due to sorcery speed, Red-White color, +power and trample. None exactly match all three effects (+1/+1 counters, mill, trample), so you'd need a custom card.

Found Cards

4 Results

Boon of Safety

Infuriate

Reinforcements

Unleash Fury

Boon of Safety #4 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
  • If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
  • If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
  • If the target is illegal as Boon of Safety attempts to resolve, it will be removed from the stack and its controller will not scry.
  • Removing a shield counter in this way isn't the same as regenerating a creature.
  • Shield counters don't prevent players from sacrificing creatures.
  • “Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.21 EUR 0.14 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.27 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a shieldcounteron target creature. (If it would be dealt damage or destroyed, remove a shieldcounterfrom it instead.) Scry 1.

    Infuriate #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD 0.99 USD 0.49 USD
    Tcgplayer 0.49 USD 0.77 USD 0.57 USD
    Manapool 0.51 USD 0.48 USD 0.65 USD
    Cardmarket 0.9 EUR / 0.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+2 until end of turn.

    Reinforcements #12b Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You have to show which creature cards you put on top of your library, but not the order you put them there.
  • Prices

    Seller Price
    Manapool 0.41 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 1.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put up to three target creature cards from your graveyard on top of your library.

    Unleash Fury #7050 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won't change if another effect alters the creature's power later in the turn.
  • Prices

    Seller Price
    Tcgplayer 1.24 USD
    Cardkingdom 1.99 USD / 3.99 USD
    Cardmarket / 3.97 EUR 2.24 EUR
    Manapool 1.22 USD / 2.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double the power of target creature until end of turn.