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"Find me cards equivalent to: Panoptic Projektor"

Closest equivalents to Panoptic Projektor (artifact, colorless, interacts with morph/cost reduction/double triggers):
1. Cloudstone Curio — Artifact, colorless. Also opens combo plays, not the same text but interacts well with creatures.
2. Semblance Anvil — Artifact, colorless, generic cost reduction effect.
3. Ugin's Nexus — Artifact, colorless, powerful triggered ability interaction.
4. Panharmonicon — Artifact, colorless, doubles triggered abilities (not specific to turning face up, but very similar).


Reason: No direct equivalents exist, so I focused on similar effects, especially doubling triggers and/or casting cost reduction for colorless/artifacts. Panoptic Projektor is unique in combining both.

Found Cards

5 Results

Cloudstone Curio

Panharmonicon

Panoptic Projektor

Semblance Anvil

Ugin's Nexus

Cloudstone Curio #443 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 19.99 USD 16.99 USD
    Manapool 10.42 USD / 16.15 USD
    Tcgplayer 10.83 USD / 16.42 USD
    Cardmarket 7.87 EUR / 12.01 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.

    Panharmonicon #605 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that apply "as [this artifact or creature] enters the battlefield," such as choosing a color with Gauntlet of Power, are also unaffected.
  • If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
  • If an artifact or creature entering the battlefield at the same time as Panharmonicon (including Panharmonicon itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If you control two Panharmonicons, an artifact or creature entering the battlefield causes abilities to trigger three times, not four. A third Panharmonicon causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.
  • In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.
  • Panharmonicon affects a permanent's own enters-the-battlefield triggered abilities as well as other triggered abilities that trigger when that permanent enters the battlefield. Such triggered abilities start with "when" or "whenever."
  • Panharmonicon's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
  • Replacement effects are unaffected by Panharmonicon's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it won't receive an additional +1/+1 counter.
  • You don't need to control the permanent entering the battlefield, only the permanent that has the triggered ability.
  • Prices

    Seller Price
    Manapool 23.38 USD
    Tcgplayer 22.49 USD
    Cardkingdom 22.99 USD
    Cardmarket / 15.27 EUR 9.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    Panoptic Projektor #354 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control two copies of Panoptic Projektor, a face-down permanent turning face up causes abilities to trigger three times, not four. A third Panoptic Projektor causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.
  • Panoptic Projektor’s last ability affects a permanent’s own abilities that trigger when it turns face up as well as other triggered abilities that trigger when that permanent turns face up. Such triggered abilities start with “when” or “whenever”.
  • Panoptic Projektor’s last ability doesn’t copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
  • Replacement effects are unaffected by Panoptic Projektor’s last ability. For example, abilities that apply “as [this permanent] is turned face up,” such as that of Crowd-Control Warden, are unaffected.
  • Prices

    Seller Price
    Cardmarket / 3.75 EUR 0.35 EUR
    Manapool 0.31 USD
    Cardkingdom 0.69 USD
    Tcgplayer 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next face-down creature spell you cast this turn costs less to cast. If turning a face-down permanent face up causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    Semblance Anvil #201 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Artifact, battle, creature, enchantment, instant, kindred, planeswalker, and sorcery are card types.
  • Semblance Anvil can reduce the amount you pay for a spell's cost that includes {X}. For example, Blaze is a sorcery that costs {X}{R}. If the card exiled with Semblance Anvil is a sorcery, and you want to cast Blaze with X equal to 5, you'll have to pay only {3}{R}. This is true even if the ability states that {X} must be paid with a certain color of mana (as Drain Life does).
  • Semblance Anvil takes the total cost to cast a spell into account, not just its mana cost. This includes additional costs (such as kicker) and alternative costs (such as evoke). It also includes cost increases from other sources (such as Lodestone Golem's ability).
  • Semblance Anvil won't affect the part of a spell's cost represented by colored mana symbols. For example, a spell that normally costs {1}{U} to cast would cost {U} if it shared a card type with the exiled card.
  • Semblance Anvil's cost reduction effect is mandatory.
  • Spells you cast that share multiple card types with the exiled card still cost just {2} less to cast. They don't get a greater cost reduction.
  • Prices

    Seller Price
    Manapool / 7.48 USD 6.55 USD
    Cardmarket / 5.79 EUR 2.07 EUR
    Tcgplayer / 10.03 USD 6.92 USD
    Cardkingdom 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Imprint — When this artifact enters, you may exile a nonland card from your hand. Spells you cast that share a card type with the exiled card cost less to cast.

    Ugin's Nexus #227 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "extra turn" is any turn created by a spell or ability. Notably, it doesn't include additional turns taken in tournaments after time expires for a round.
  • Extra turns can still be created while Ugin's Nexus is on the battlefield. They're not skipped until they would begin, so if Ugin's Nexus leaves the battlefield before that happens, the extra turns will be unaffected.
  • Notably, if you control more than one Ugin's Nexus, all but one will be exiled and an extra turn created for each. If the Ugin's Nexus that remains on the battlefield isn't on the battlefield when each of those extra turns would begin, you can take those turns.
  • Prices

    Seller Price
    Cardkingdom / 11.99 USD 2.29 USD
    Manapool / 11.46 USD 1.97 USD
    Tcgplayer 2.96 USD / 13.34 USD
    Cardmarket / 4.86 EUR 1.69 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.