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"Find me cards equivalent to: Panopticon"

Equivalent colorless Plane cards with extra card draw abilities like Panopticon include:
1. Stensia (Plane — Innistrad): Whenever a nontoken creature dies, you may pay
1. If you do, draw a card.
2. Norn's Dominion (Plane — New Phyrexia): When you planeswalk to Norn’s Dominion, destroy all creatures except for artifact creatures. Whenever chaos ensues, you may draw a card.
3. Norn's Seedcore (Plane — New Phyrexia): Whenever you tap a land for mana, add one mana of any type that land produced. Whenever chaos ensues, proliferate, then draw a card.

These are colorless (C) Planes with card draw interaction.

Found Cards

4 Results

Norn's Dominion

Norn's Seedcore

Panopticon

Stensia

Norn's Dominion #27 Plane — New Phyrexia

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Plane
  • SubTypes:
  • New Phyrexia
  • Languages:
    Layout:
    Planar

    Rules

  • Fate counters put on permanents in other ways (such as with Oblivion Stone) will cause those permanents to not be destroyed and will be removed when the first ability resolves.
  • Prices

    Seller Price
    Cardmarket 0.76 EUR
    Tcgplayer 4 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk away from Norn's Dominion,destroyeach nonland permanent without a fatecounteron it, then remove all fate counters from all permanents. Whenever chaos ensues, you may put a fatecounteron target permanent.

    Norn's Seedcore #60 Plane — New Phyrexia

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • New Phyrexia
  • Languages:
    Layout:
    Planar

    Rules

  • If a player rolls {CHAOS}, chaos ensues and all chaos abilities will trigger. The player may put those abilities on the stack in any order.
  • The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
  • Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Manapool 0.78 USD
    Cardmarket 0.89 EUR
    Tcgplayer 1.24 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk to Norn's Seedcore, chaos ensues. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.

    Panopticon #29 Plane — Mirrodin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Mirrodin
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Prices

    Seller Price
    Cardmarket 1.61 EUR
    Manapool 1.71 USD
    Cardkingdom 0.59 USD
    Tcgplayer 1.5 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever chaos ensues, draw a card.

    Stensia #74 Plane — Innistrad

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Innistrad
  • Languages:
    Layout:
    Planar

    Rules

  • Each creature can have only one +1/+1 counter put on it this way per turn.
  • Unlike the Vampires in the Innistrad(TM) block, Stensia's ability triggers whenever a creature deals any damage, not just combat damage.
  • Prices

    Seller Price
    Cardmarket 0.59 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 1.35 USD
    Manapool 1.4 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1counteron it. Whenever chaos ensues, each creature you control gains ": This creature deals 1 damage to target player or planeswalker" until end of turn.