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"Find me cards equivalent to: Phial of Galadriel"

Equivalent cards to Phial of Galadriel (Legendary Artifact, colorless) are:
1. The Immortal Sun – Legendary Artifact, colorless. Offers multiple static effects, mana reduction, and card draw.
2. Tome of Legends – Legendary Artifact, colorless. Card draw engine tied to your commander.
3. The One Ring – Legendary Artifact, colorless. Provides card draw and protection.
4. Mind's Eye – Artifact, colorless. Card draw ability.


Reason: All are colorless legendary artifacts, and they give card draw or unique advantage, like Phial of Galadriel. None do exactly both life gain and double-drawing, but these are the closest in spirit and utility.

Found Cards

5 Results

Mind's Eye

Phial of Galadriel

The Immortal Sun

The One Ring

Tome of Legends

Mind's Eye #447 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 1.62 EUR
    Tcgplayer 1.23 USD
    Manapool 0.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent draws a card, you may pay . If you do, draw a card.

    Phial of Galadriel #382 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any time you are instructed to draw more than one card, you draw them one at a time. For example, if you control Phial of Galadriel and have no cards in hand and you're instructed to "draw two cards," your first card draw is replaced by drawing two cards, then you'll draw the second card from the original instruction. In total, you'll draw three cards.
  • If an effect would set your life total to a specific number that's higher than your current life total, that effect causes you to gain life equal to the difference. If your life total is 5 or less, Phial of Galadriel will then double the amount of life that effect would cause you to gain. For example, if you have 3 life and an effect says that your life total "becomes 10," you would gain 7 life which Phial doubles to 14, so your life total will actually become 17.
  • If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.
  • If you somehow control more than one Phial of Galadriel, each one will effectively add one card. For example, if you control two Phials of Galadriel and would draw a card while you have no cards in hand, the effect of one Phial of Galadriel will replace the event "draw a card" with "draw two cards." The effect of the other Phial of Galadriel will replace the drawing of the first of those two cards with "draw two cards." In total, you would draw three cards.
  • In a Two-Headed Giant game, life gained by your teammate won't cause Phial of Galadriel's second ability to apply, even though it will cause your team's life total to increase.
  • The second abilities of multiple Phials of Galadriel are cumulative. If you control two, life gained while you have 5 or less life will be multiplied by 4. Three Phials will multiply that life gain by 8. And so on.
  • Prices

    Seller Price
    Tcgplayer 0.7 USD / 5.82 USD
    Manapool 0.51 USD / 5.73 USD
    Cardmarket 1.01 EUR / 7.06 EUR
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. : Add one mana of any color.

    The Immortal Sun #393 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket / 14.54 EUR 10.42 EUR
    Tcgplayer 13.76 USD / 14.29 USD
    Manapool 11.96 USD / 13.54 USD
    Cardkingdom 18.99 USD / 19.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost less to cast. Creatures you control get +1/+1.

    The One Ring #44 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.
  • If a player has protection from everything, it means three things: 1) All damage that would be dealt to that player is prevented. 2) Auras can't be attached to that player. 3) That player can't be the target of spells or abilities.
  • Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented.
  • Protection from everything will usually prevent damage if it would be dealt to you, but some damage can't be prevented. In this case, that damage reduces your life total as normal.
  • Prices

    Seller Price
    Cardkingdom / 179.99 USD 159.99 USD
    Manapool 127.12 USD / 156.3 USD
    Cardmarket / 127.49 EUR 111.21 EUR
    Tcgplayer / 162.16 USD 144.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burdencounteron The One Ring. : Put a burdencounteron The One Ring, then draw a card for each burdencounteron The One Ring.

    Tome of Legends #223 Artifact — Book

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Book
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control another player's commander, you won't put a page counter on Tome of Legends when you attack with that creature. Similarly, if another player controls your commander, you'll still put a page counter on Tome of Legends if it attacks. (Perhaps the page is about your commander's shocking betrayal.)
  • Prices

    Seller Price
    Cardmarket 0.22 EUR
    Manapool / 1.27 USD 0.15 USD
    Cardkingdom / 0.79 USD 0.49 USD
    Tcgplayer 0.32 USD / 1.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters with a pagecounteron it. Whenever your commander enters or attacks, put a pagecounteron this artifact. , , Remove a pagecounterfrom this artifact: Draw a card.