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AI 🤖 Find me cards equivalent to: Plasm Capture

Equivalent cards to Plasm Capture (Simic: green and blue) are:

  • Mana Drain (counter spell, adds mana)
  • Dream Fracture (draws cards instead of mana)
  • Arcane Denial (counter, draws cards, not mana)
  • Voidslime (counters spells or abilities, no mana ramp)


Reason: Plasm Capture is a Simic counterspell with a mana ramp reward. Mana Drain is the closest, but in blue only. None give both green/blue mana, but these are similar in effect.

Results:

Arcane Denial #102 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The controller of the countered spell doesn't choose how many cards to draw until the relevant ability resolves. The player may draw 0, 1, or 2 cards. They choose the number before drawing any cards.
  • Prices

    Seller Price
    Tcgplayer 2.71 USD
    Cardmarket 2.71 EUR
    Cardkingdom 3.99 USD
    Manapool 6.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

    Dream Fracture #95 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.65 USD
    Cardmarket 0.09 EUR / 0.84 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool 0.15 USD / 1.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Its controller draws a card. Draw a card.

    Mana Drain #11 aka. Drain Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target spell is an illegal target by the time Mana Drain tries to resolve, Mana Drain doesn't resolve. You don't add mana at the beginning of your next main phase. If the target is legal but not countered (most likely because an effect says that the spell can't be countered), you do add mana.
  • Mana Drain's delayed triggered ability will usually trigger at the beginning of your precombat main phase. However, if you cast Mana Drain during your precombat main phase or during your combat phase, its delayed triggered ability will trigger at the beginning of that turn's postcombat main phase.
  • Prices

    Seller Price
    Tcgplayer 40.27 USD / 46.05 USD
    Cardmarket 40.31 EUR / 42.62 EUR
    Cardkingdom 57.99 USD / 64.99 USD
    Manapool 40.63 USD / 46.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

    Plasm Capture #237 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the countered spell had {X} in its mana cost, include the value chosen for that X when determining how much mana to produce. For example, if you counter a spell that costs {X}{R} with X equal to 5, you'll produce six mana.
  • Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.49 USD
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.

    Voidslime #388z Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that create replacement effects, such as a permanent entering the battlefield tapped or with counters on it, can't be targeted. Abilities that apply "as [this creature] enters the battlefield" are also replacement effects and can't be targeted.
  • Activated abilities are written in the form "[Cost]: [Effect]." Some keyword abilities, such as equip, are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are activated abilities.
  • An activated mana ability is one that adds mana as it resolves, doesn't have a target, and isn't a loyalty ability. A triggered mana ability is one that adds mana and triggers on an activated mana ability.
  • If you counter a delayed triggered ability that triggered at the beginning of the "next" occurrence of a specified step or phase, that ability won't trigger again the following time that phase or step occurs.
  • Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as afterlife, are triggered abilities and will have "when," "whenever," or "at" in their reminder text.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

    Arcane Denial Instant Normal - ~$3.94

    Dream Fracture Instant Normal - ~$0.59

    Mana Drain Instant Normal - ~$47.47

    Plasm Capture Instant Normal - ~$0.31

    Voidslime Instant Normal

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