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"Find me cards equivalent to: Plated Pegasus"

Equivalent cards to Plated Pegasus in white are:
1. Ethersworn Shieldmage — Has Flash and prevents damage to your creatures (artifact specific).
2. Selfless Spirit — Has Flash and can prevent damage by sacrificing (prevents all damage via indestructible).
3. Dauntless Bodyguard — Flash-like protection, not exactly the same but similar function.
4. Riot Control (instant, not a creature) — Prevents damage that would be dealt to you this turn.


Reason: No other white Pegasus has all the same abilities, but these white cards offer similar Flash and/or damage prevention effects.

Found Cards

5 Results

Dauntless Bodyguard

Ethersworn Shieldmage

Plated Pegasus

Riot Control

Selfless Spirit

Dauntless Bodyguard #DOM-14 Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dauntless Bodyguard’s first ability isn’t a triggered ability and doesn’t use the stack. Players can’t respond to your choice of which creature it’s protecting.
  • If Dauntless Bodyguard enters the battlefield at the same time as another creature, that creature can’t be chosen for its ability.
  • If the chosen creature leaves the battlefield, you can’t choose a new creature for Dauntless Bodyguard to protect. If you activate its last ability in this case, no creature gains indestructible.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.2 USD
    Cardmarket 0.14 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose another creature you control. Sacrifice this creature: The chosen creature gains indestructible until end of turn.

    Ethersworn Shieldmage #4 Artifact Creature — Vedalken Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • When Ethersworn Shieldmage’s triggered ability resolves, it doesn’t lock in which permanents will be affected. For the rest of the turn, any time damage would be dealt to a permanent, check whether it’s an artifact creature at that time. If it is, that damage is prevented.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket 0.2 EUR / 0.35 EUR
    Manapool / 0.38 USD 0.15 USD
    Tcgplayer 0.09 USD / 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, prevent all damage that would be dealt to artifact creatures this turn.

    Plated Pegasus #34 Creature — Pegasus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Pegasus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • If a spell would deal damage to multiple creatures and/or players, Plated Pegasus will prevent 1 damage that the spell would deal to each of them.
  • Prices

    Seller Price
    Cardmarket / 0.6 EUR 0.23 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.58 USD 0.31 USD
    Manapool / 0.59 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.

    Riot Control #6 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Count the number of creatures your opponents control as Riot Control resolves to determine how much life you gain.
  • Riot Control doesn't prevent combat damage that would be dealt to planeswalkers you control. It also doesn't prevent damage that would be dealt to creatures you control.
  • Prices

    Seller Price
    Cardmarket / 1.73 EUR 0.19 EUR
    Manapool 0.15 USD / 2.45 USD
    Cardkingdom 0.59 USD / 5.99 USD
    Tcgplayer 0.27 USD / 3.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

    Selfless Spirit #167 Creature — Spirit Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The set of creatures affected by Selfless Spirit's last ability is determined as the ability resolves. Creatures you begin to control later in the turn won't gain indestructible.
  • Prices

    Seller Price
    Cardmarket 0.63 EUR
    Manapool 0.34 USD
    Cardkingdom 0.69 USD
    Tcgplayer 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.