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"Find me cards equivalent to: Portal Mage"

Equivalent cards to Portal Mage (blue, creature, flash, interaction with attackers) include:

  • Aetherize (returns all attacking creatures to hand; instant)
  • Mist Raven (ETB, returns creature to hand)
  • Exclusion Mage (ETB, returns an opponent’s creature to hand)
  • Faerie Impostor (ETB, bounce another creature you control)
  • Merfolk Trickster (flash, ETB taps and removes abilities from a creature)


Reason: All are blue cards with reactive, defensive abilities or control over attacking creatures.

Found Cards

6 Results

Aetherize

Exclusion Mage

Faerie Impostor

Merfolk Trickster

Mist Raven

Portal Mage

Aetherize #1667 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat. There's no such thing as an attacking creature outside of the combat phase.
  • Prices

    Seller Price
    Cardkingdom 23.99 USD / 22.99 USD
    Tcgplayer 17.26 USD
    Cardmarket 14.34 EUR / 14.09 EUR
    Manapool 19.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all attacking creatures to their owner's hand.

    Exclusion Mage #55 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.99 USD
    Tcgplayer / 0.33 USD 0.05 USD
    Cardmarket / 0.53 EUR 0.14 EUR
    Manapool / 0.33 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, return target creature an opponent controls to its owner's hand.

    Faerie Impostor #39 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Returning another creature you control to its owner’s hand is optional. You may choose to sacrifice Faerie Impostor, even if you could return a creature.
  • Prices

    Seller Price
    Cardmarket / 0.6 EUR 0.2 EUR
    Manapool 0.15 USD / 0.32 USD
    Tcgplayer 0.22 USD / 1.38 USD
    Cardkingdom 0.35 USD / 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters,sacrificeit unless you return another creature you control to its owner's hand.

    Merfolk Trickster #DOM-56 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If the target creature has an ability that triggers when it becomes tapped, that ability triggers before it loses all abilities.
  • If the target creature has power and toughness written as */* with an ability that defines its power and toughness, it’s 0/0 when it loses all abilities. If its power and toughness are written as */*+1, it’s 0/1, and so on.
  • Once you announce that you’re casting a spell or activating an ability, no player may take other actions until the spell or ability has been paid for. Notably, players can’t try to remove a permanent’s activated abilities to stop them from happening. Once activated, the ability on the stack will resolve even if the creature loses the ability.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Manapool 0.26 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.

    Mist Raven #18 Creature — Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Mist Raven’s ability is mandatory. If Mist Raven is the only creature on the battlefield when its ability triggers, you must choose it as the target.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, return target creature to its owner's hand.

    Portal Mage #122 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If an ability targets something controlled by the “defending player” of an attacking creature and the defending player for that creature changes before that ability resolves, the ability won’t resolve because its target has become illegal.
  • If you reselect which player or planeswalker an attacking creature is attacking, that creature is still considered to have attacked the player or planeswalker as declared, but it is now attacking the new player or planeswalker.
  • Reselecting which player or planeswalker a creature is attacking doesn’t cause “whenever this creature attacks” abilities to trigger. Notably, the Curses in this set (such as Curse of Vitality) won’t trigger while Portal Mage’s ability is resolving.
  • Reselecting which player or planeswalker a creature is attacking ignores all requirements, restrictions, and costs associated with attacking.
  • You may cast Portal Mage outside of a declare attackers step. If Portal Mage enters the battlefield outside of a declare attackers step, its ability simply doesn’t trigger.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.24 EUR / 0.21 EUR
    Tcgplayer 0.17 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)