🤖 ManaHive AI
Here are cards equivalent to Pyrewood Gearhulk with similar color identity (green and red), and effect (team pump/evasion, vigilance/menace, temporary, and/or damage can't be prevented):
1. Craterhoof Behemoth
Type: Creature, Color: Green
Effect: When it enters, creatures you control get +X/+X and gain trample until end of turn.
Reason: Team pump and trample evasion.
2. End-Raze Forerunners
Type: Creature, Color: Green
Effect: Creatures you control get +2/+2, vigilance, and trample until end of turn.
Reason: Pump, vigilance, team effect.
3. Ogre Battledriver
Type: Creature, Color: Red
Effect: Creatures gain +2/+0 and haste when they enter.
Reason: Red creature pump on entry.
4. Overrun
Type: Sorcery, Color: Green
Effect: Creatures get +3/+3 and trample until end of turn.
Reason: Mass pump, green.
5. Heroic Reinforcements
Type: Sorcery, Color: Red/White
Effect: Tokens, creatures get +1/+1 and haste until end of turn.
Reason: Red/white team pump.
Note: No card gives exact vigilance, menace, and damage can't be prevented on an artifact creature in R/G. Closest are Craterhoof Behemoth and End-Raze Forerunners for pump/vigilance/trample, matching colors and partial effects.
6 Results
Craterhoof Behemoth
End-Raze Forerunners
Heroic Reinforcements
Ogre Battledriver
Overrun
Pyrewood Gearhulk
Craterhoof Behemoth #375 Creature — Beast
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| Rarity: | Mythic |
| Converted Cost: | 8 |
| Power/Toughness: | 5/5 |
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| Layout: | Normal |
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Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.End-Raze Forerunners #214 Creature — Boar
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| Rarity: | Rare |
| Converted Cost: | 8 |
| Power/Toughness: | 7/7 |
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| Layout: | Normal |
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Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.Heroic Reinforcements #218 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack andOgre Battledriver #227 Creature — Ogre Warrior
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack andOverrun #72 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)Pyrewood Gearhulk #216p Artifact Creature — Construct
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| Color: | |
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| Rarity: | Mythic |
| Converted Cost: | 6 |
| Power/Toughness: | 7/7 |
| Types: | |
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| Languages: | |
| Layout: | Normal |
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