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"Find me cards equivalent to: Quandrix Command"

Equivalent cards to Quandrix Command with type 'Instant' and colors 'G, U' are:
1. Simic Charm

  • Instant, GU: Choose one — Give a creature +3/+3, return a creature to hand, or make a permanent hexproof.
    2. Decisive Denial
  • Instant, GU: Choose one — Counter a noncreature spell unless its controller pays 3, or have a creature fight another creature.
    3. Growth Spiral
  • Instant, GU: Draw a card, you may put a land from your hand onto the battlefield.

Included: Quandrix Command

Reason: All are green/blue instants with modal or flexible effects, matching the range of uses in Quandrix Command.

Found Cards

4 Results

Decisive Denial

Growth Spiral

Quandrix Command

Simic Charm

Decisive Denial #304 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.23 EUR
    Tcgplayer 0.3 USD
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) •Countertarget noncreature spell unless its controller pays .

    Growth Spiral #2472 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Growth Spiral's effect doesn't count as playing a land. It can put a land card onto the battlefield even if it's not your turn or if you've already played your land for the turn.
  • Prices

    Seller Price
    Tcgplayer / 2 USD 3.33 USD
    Cardmarket 5.33 EUR
    Cardkingdom 3.99 USD
    Manapool 3.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card. You may put a land card from your hand onto the battlefield.

    Quandrix Command #325 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Quandrix Command tries to resolve, if the fourth mode is chosen and all of the target cards are illegal, but the target player is still legal, that player will still shuffle their library.
  • If all of Quandrix Command's targets are illegal as it tries to resolve, it will do nothing.
  • If at least one target is still legal as Quandrix Command tries to resolve, it will resolve and do as much as it can.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Return target creature or planeswalker to its owner's hand. •Countertarget artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

    Simic Charm #10 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.