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"Find me cards equivalent to: Raiding Party"

Equivalent red enchantments to Raiding Party with similar protection or land destruction themes are rare. Here are a few that share some similarity by color, type, or disruptive effect:

  • Blood Moon – Enchantment, Red, changes nonbasic lands to Mountains.

    Reason: Disrupts lands, a classic red enchantment.

  • Price of Glory – Enchantment, Red, punishes players for tapping lands during opponents’ turns.

    Reason: Land disruption via red enchantment.

  • Ruination – Sorcery, not an enchantment, but relevant for massive land destruction.

    Reason: Most similar land destruction effect available, though not an enchantment.

  • Anarchy – Sorcery, but destroys all white permanents, which is a thematic parallel.

Red rarely gets enchantments that destroy lands or have protection from colors, so nothing exactly matches Raiding Party. The closest equivalents lean on land and white hate or land disruption.

Found Cards

5 Results

Anarchy

Blood Moon

Price of Glory

Raiding Party

Ruination

Anarchy #170 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.65 USD
    Cardmarket 4.14 EUR
    Cardkingdom 4.49 USD
    Manapool 0.92 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all white permanents.

    Blood Moon #2288 aka. Moon Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.
  • If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
  • Nonbasic lands will lose any other land types and abilities they had. They will gain the land type Mountain and gain the ability "{T}: Add {R}."
  • This effect doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Mountain."
  • Prices

    Seller Price
    Cardmarket 8.63 EUR / 9.17 EUR
    Manapool 10.11 USD / 8.7 USD
    Tcgplayer 11.39 USD / 8.82 USD
    Cardkingdom 9.99 USD / 10.99 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Nonbasic lands are Mountains.

    Price of Glory #214 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 4.62 EUR / 19.65 EUR
    Cardkingdom / 54.99 USD 9.49 USD
    Tcgplayer / 94.49 USD 12.88 USD
    Manapool / 29.28 USD 6.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player taps a land for mana, if it's not that player's turn,destroythat land.

    Raiding Party #64 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player can choose zero or one Plains if they want.
  • The color of creature to be tapped is set when the effect is announced and even if you use Sleight of Mind after that, you can’t change what color creature needs to be tapped to prevent the destruction.
  • The creatures are tapped during spell resolution.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.18 EUR
    Tcgplayer 0.14 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This enchantment can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Thendestroyall Plains that weren't chosen this way by any player.

    Ruination #95 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 2.6 USD
    Cardmarket 3.58 EUR
    Cardkingdom 3.99 USD
    Tcgplayer 5.5 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all nonbasic lands.