cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Ranger's Longbow"

Equivalent cards to Ranger's Longbow (Artifact — Equipment, green, gives +2/+1 and reach):
1. Bladed Pinions (Artifact — Equipment, colorless; gives equipped creature flying and first strike but similar defensive keyword)
2. Shadowspear (Artifact — Equipment, colorless; gives trample and lifelink)

Note: Few green Equipment grant reach and power/toughness boosts. Ranger's Longbow is unique for green Equipment with reach. You could also consider Mantle of the Wolf (an Aura, not Equipment) for a green-themed boost.


Reason: Green artifacts with Equipment subtype and reach are rare; most are colorless. Closest match by effect and use.

Found Cards

4 Results

Bladed Pinions

Mantle of the Wolf

Ranger's Longbow

Shadowspear

Bladed Pinions #140 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.78 USD 0.15 USD
    Cardmarket / 0.93 EUR 0.21 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Tcgplayer / 1.59 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has flying and first strike. Equip

    Mantle of the Wolf #327 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature Mantle of the Wolf would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It's put into your graveyard from the stack, not the battlefield, so its ability won't trigger.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.79 USD
    Tcgplayer / 1 USD 0.43 USD
    Manapool / 1.03 USD 0.25 USD
    Cardmarket / 1.04 EUR 0.36 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +4/+4. When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

    Ranger's Longbow #203 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.17 USD 0.07 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.05 EUR / 0.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+1 and has reach. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Shadowspear #17 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if Shadowspear's second ability resolves during that turn.
  • If a permanent enters the battlefield under an opponent's control with hexproof or indestructible after Shadowspear's second ability resolves, it won't lose that ability unless you activate Shadowspear's second ability again. The same is true if an opponent's permanent gains indestructible or hexproof after Shadowspear's second ability resolves.
  • You can activate Shadowspear's second ability whether or not it's equipped to a creature.
  • Prices

    Seller Price
    Manapool 25 USD / 27.05 USD
    Tcgplayer 22.51 USD / 25.57 USD
    Cardmarket 18.63 EUR / 25.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 and has trample and lifelink. : Permanents your opponents control lose hexproof and indestructible until end of turn. Equip