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"Find me cards equivalent to: Rankle and Torbran"

Cards equivalent to Rankle and Torbran (legendary, black & red, impactful combat abilities):
1. Anje Falkenrath – Legendary, BR, offers card filtering and interaction.
2. Chainer, Nightmare Adept – Legendary, BR, grants haste and creature recursion.
3. Judith, the Scourge Diva – Legendary, BR, buffs your team, deals damage when creatures die.
4. Satoru Umezawa (Dimir, but close) – Similar playstyle with combat triggers.


Reason: These are all legendary BR creatures with impactful abilities involving combat or damage boosts, sharing color identity and play patterns with Rankle and Torbran.

Found Cards

5 Results

Anje Falkenrath

Chainer, Nightmare Adept

Judith, the Scourge Diva

Rankle and Torbran

Satoru Umezawa

Anje Falkenrath #37 Legendary Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If you discard a card with madness to pay the cost of Anje’s activated ability, you’ll draw a card last. You may untap Anje before or after you choose whether to cast the discarded card, but not after you’ve chosen to cast it but before that spell resolves.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Cardmarket 1.22 EUR / 1.13 EUR
    Manapool 0.38 USD
    Tcgplayer 1.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste ,Discarda card: Draw a card. Whenever youdiscarda card, if it has madness, untap Anje Falkenrath.

    Chainer, Nightmare Adept #289 Legendary Creature — Human Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chainer's first ability doesn't change when you can cast the creature card. You can normally only cast it during your turn while the stack is empty, but if the creature card has flash, you can cast it at other times.
  • Chainer's last ability triggers if Chainer enters the battlefield without being cast from your hand.
  • Chainer's last ability triggers if the entering creature was cast from a zone other than your hand, or if it wasn't cast at all and is entering the battlefield from anywhere (including from your hand).
  • If you somehow activate Chainer's first ability more than once during a turn (perhaps because Chainer left the battlefield and returned), you can cast a creature card for each ability's permission. Similarly, if another effect allows you to cast a creature card from your graveyard, you may use that permission and later use Chainer's permission to cast another creature card.
  • You don't choose a creature card to cast while activating or resolving Chainer's first ability. The ability creates a permission for you to cast a creature card from your graveyard later in the turn.
  • Prices

    Seller Price
    Tcgplayer 1.35 USD 0.93 USD 2.03 USD
    Cardkingdom 1.99 USD 1.79 USD 4.99 USD
    Manapool 1.51 USD 1.94 USD 0.78 USD
    Cardmarket 0.45 EUR / 1.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

    Judith, the Scourge Diva #110 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Judith dies at the same time as one or more other nontoken creatures you control, Judith's ability triggers for each of them.
  • If your life total is brought to 0 or less at the same time that nontoken creatures you control are dealt lethal damage, you lose the game before Judith's triggered ability goes on the stack.
  • Judith's last ability triggers when Judith dies if it's not a token.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Manapool 0.31 USD / 0.31 USD
    Tcgplayer 0.57 USD
    Cardmarket 0.91 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.

    Rankle and Torbran #252 Legendary Creature — Faerie Dwarf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Dwarf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Haste

    Rules

  • If another effect modifies how much damage a source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Rankle and Torbran’s effect no longer applies.
  • The additional 2 damage is dealt by the same source as the original source of damage. The damage isn’t dealt by Rankle and Torbran unless Rankle and Torbran is the original source of damage.
  • To resolve the second mode, starting with you (or, in unusual cases, the player whose turn it is if not you) and proceeding in turn order, each player chooses a creature they control to sacrifice. Then those creatures are sacrificed at the same time.
  • You may choose none of the modes, some of them, or all of them. Any modes chosen will happen in order.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.3 EUR
    Manapool 0.15 USD / 0.29 USD
    Cardkingdom / 0.49 USD 0.59 USD
    Tcgplayer / 0.39 USD 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, haste Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number — • Each player creates a Treasure token. • Each player sacrifices a creature of their choice. • If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.

    Satoru Umezawa #2283 Legendary Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
  • Once you activate a ninjutsu ability, no player can affect that ability by removing Satoru Umezawa from the battlefield. Even if Satoru leaves the battlefield before it resolves, you'll still be able to put the creature onto the battlefield tapped and attacking.
  • Puff of smoke not included.
  • Satoru Umezawa's triggered ability triggers whenever you activate a ninjustsu ability, and it will resolve before that ability resolves. The card with ninjustsu will still be in your hand while resolving the ability and must remain revealed until the ninjutsu ability resolves or is otherwise removed from the stack.
  • The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Tcgplayer 1.78 USD / 2.06 USD
    Cardkingdom / 1.49 USD 1.29 USD
    Manapool 1.64 USD / 1.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu .