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6 Cards Found

AI 🤖 Find me cards equivalent to: Repel the Darkness

Equivalent cards to Repel the Darkness (white/blue, instant, tap creatures & draw):
1. Feeling of Dread — Taps 2 creatures, can flashback.
2. Moment of Heroism (close: instant, not tap but instant effect and draw).
3. Chill of Foreboding (draw focus, blue instant, different effect).
4. Icy Blast — Blue, tap creatures, but X and doesn't draw.
5. Entrancing Melody — Blue, effect on creatures, but steals instead of tapping.

None are exact; Feeling of Dread is the closest for color and effect but lacks draw.

Results:

Chill of Foreboding #32 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback Mill

    Rules

  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.33 USD
    Cardmarket 0.1 EUR / 0.41 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player mills five cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Entrancing Melody #55p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
  • The control-change effect of Entrancing Melody lasts indefinitely. It doesn’t wear off during the cleanup step.
  • Prices

    Seller Price
    Tcgplayer 0.6 USD
    Cardmarket 0.88 EUR / 1.16 EUR
    Cardkingdom 2.29 USD / 0.79 USD
    Cardsphere 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of target creature with mana value X.

    Feeling of Dread #7 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • If Feeling of Dread targets two creatures, and one of them is an illegal target by the time Feeling of Dread resolves, the other creature will still be tapped.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap up to two target creatures. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Icy Blast #42s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • Icy Blast can target a creature that’s already tapped. It still won’t untap during its controller’s next untap step.
  • Icy Blast tracks the creature, but not its controller. If the creature changes controllers before its first controller’s next untap step has come around, then it won’t untap during its new controller’s next untap step.
  • Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • You check if you control a creature with power 4 or greater as Icy Blast resolves. It doesn’t matter if you control such a creature during any of the relevant untap steps.
  • Prices

    Seller Price
    Tcgplayer 2.3 USD
    Cardmarket 0.4 EUR / 0.58 EUR
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

    Moment of Heroism #30 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.31 USD
    Cardmarket 0.03 EUR / 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

    Repel the Darkness #29 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card.
  • If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card.
  • If you target zero creatures, all that happens is you draw a card.
  • You may target zero, one, or two creatures. The creatures don't need to be untapped.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.08 USD
    Cardmarket 0.06 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap up to two target creatures. Draw a card.

    Chill of Foreboding Sorcery Normal - ~$0.29

    Entrancing Melody Sorcery Normal - ~$1.05

    Feeling of Dread Instant Normal

    Icy Blast Instant Normal - ~$2.32

    Moment of Heroism Instant Normal - ~$0.2

    Repel the Darkness Instant Normal - ~$0.2

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