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"Find me cards equivalent to: Resolute Strike"

Equivalent cards in white (W) with similar effects to Resolute Strike include:
1. Mighty Leap – Instant, gives +2/+2 and flying until end of turn.
2. Defiant Strike – Instant, gives +1/+0 and draws a card.
3. Battle Mastery – Thematically similar but it's an Aura, grants double strike.
4. Dawnglare Invoker – Not instant, but boosts Warriors.
5. Unbreakable Formation – Instant, gives indestructible and counters.

No exact duplicate exists, but cards like Mighty Leap are quite close for buffing creatures. None match the Equipment-attach effect exactly.

Found Cards

6 Results

Battle Mastery

Dawnglare Invoker

Defiant Strike

Mighty Leap

Resolute Strike

Unbreakable Formation

Battle Mastery #4 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If a creature loses double strike after dealing combat damage in the first combat damage step, it won’t assign combat damage in the second one.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.91 USD
    Tcgplayer / 1.14 USD 0.36 USD
    Cardkingdom 0.39 USD
    Cardmarket / 0.72 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

    Dawnglare Invoker #25 Creature — Kor Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.05 EUR
    Manapool 0.15 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : Tap all creatures target player controls.

    Defiant Strike #66 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target by the time Defiant Strike tries to resolve, the spell won't resolve. You won't draw a card.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD 0.5 USD 0.56 USD
    Cardmarket 0.5 EUR / 0.54 EUR
    Cardkingdom 0.99 USD 0.99 USD 0.79 USD
    Manapool 0.35 USD 0.37 USD 0.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+0 until end of turn. Draw a card.

    Mighty Leap #28 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Giving a creature flying after it’s already been blocked won’t change or undo that block. If you want to affect what can block the creature, you must cast Mighty Leap during the declare attackers step at the latest.
  • Prices

    Seller Price
    Manapool / 0.21 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.06 USD
    Cardmarket 0.02 EUR / 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 and gains flying until end of turn.

    Resolute Strike #35 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.05 EUR / 0.15 EUR
    Tcgplayer 0.05 USD / 0.11 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

    Unbreakable Formation #7052 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Unbreakable Formation affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain indestructible or vigilance and they won't get a +1/+1 counter.
  • Addendum abilities of instant spells apply while the spell is resolving, not immediately after casting it. If the spell is countered, you don't get the addendum bonus.
  • If an effect copies a spell with an addendum ability while it's on the stack, the copy wasn't cast at all, so you won't get the addendum bonus.
  • Prices

    Seller Price
    Cardmarket / 2.54 EUR 1.92 EUR
    Manapool / 1.88 USD 1.51 USD
    Tcgplayer 1.41 USD / 1.8 USD
    Cardkingdom 2.79 USD / 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1counteron each of those creatures and they gain vigilance until end of turn.