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AI 🤖 Find me cards equivalent to: Rhonas the Indomitable

Equivalent cards to Rhonas the Indomitable (green, indestructible, power-based activation):

  • Galta, Primal Hunger (very big, cares about power, green)
  • Steel Hellkite (indestructible alternative, but not green)
  • Surrak, the Hunt Caller (green, cares about power, grants haste)
  • Aspect of Hydra (green, pumps creatures, cares about devotion to green)
  • Ghalta and Mavren (big green, demands power on board)

None are exact, but look for green creatures with indestructible, or those whose utility is tied to high-power creatures.

Results:

Aspect of Hydra #117 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
  • The value of X is calculated as Aspect of Hydra resolves. The bonus won’t change later in the turn, even if your devotion to green does.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.89 USD
    Cardmarket 0.37 EUR / 1.86 EUR
    Cardkingdom 0.35 USD / 3.49 USD
    Manapool 0.15 USD / 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

    Ghalta and Mavren #386 Legendary Creature — Dinosaur Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 12/12
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Trample

    Rules

  • Although the Dinosaur token enters the battlefield attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).
  • For both modes, the value of X is determined as the ability resolves.
  • If you choose the first mode and there are no other attacking creatures, you’ll create a 0/0 Dinosaur token. Unless something else is immediately raising its toughness, the token will die. You won’t have time to respond with a spell or ability to try and save it. A similar situation occurs if the greatest power among other attacking creatures is 0 or less.
  • If you choose the second mode and there are no other attacking creatures, you won’t create any Vampire tokens.
  • You choose which player, planeswalker, or battle the Dinosaur token is attacking. It doesn’t have to be the same player, planeswalker, or battle that Ghalta and Mavren is attacking.
  • Prices

    Seller Price
    Tcgplayer 2.35 USD
    Cardmarket 1.43 EUR
    Cardkingdom 2.99 USD
    Manapool 1.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

    Rhonas the Indomitable #182s Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Indestructible

    Rules

  • Once Rhonas has attacked or blocked, it will remain in combat even if you no longer control another creature with power 4 or greater.
  • You don't have to attack with another creature with power 4 or greater for Rhonas to be able to attack. The same is true of blocking.
  • Prices

    Seller Price
    Tcgplayer 24.22 USD
    Cardmarket 8.72 EUR
    Cardkingdom 12.99 USD
    Manapool 10.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, indestructible Rhonas can't attack or block unless you control another creature with power 4 or greater. : Another target creature gets +2/+0 and gains trample until end of turn.

    Steel Hellkite #327 Artifact Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Steel Hellkite's third ability is activated with X equal to 0, it will destroy each nonland permanent with mana value 0 the appropriate players control.
  • If a nonland permanent has no mana symbols in its upper right corner (because it's a token that's not copying something else, for example), its mana value is 0.
  • If a permanent is copying something else, its mana value is the mana value of whatever it's copying.
  • If the mana cost of a permanent includes {X}, X is 0 for the purpose of determining its mana value.
  • In all cases, ignore any alternative costs or additional costs (such as kicker) paid when the permanent was cast.
  • It doesn't matter who controlled those permanents at the time Steel Hellkite dealt combat damage, or if those permanents were even on the battlefield at that time.
  • Steel Hellkite's last ability destroys only nonland permanents whose mana value is exactly equal to X, and only those controlled by players who have been dealt combat damage by Steel Hellkite this turn.
  • The mana value of a permanent is determined solely by the mana symbols printed in its upper right corner, unless it's copying something else (see below). The mana value is the total amount of mana in that cost, regardless of color. For example, a card with mana cost {3}{U}{U} has mana value 5.
  • You may activate the last ability even if Steel Hellkite hasn't dealt combat damage to any players that turn. If you do, the ability won't do anything.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.69 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : This creature gets +1/+0 until end of turn. :Destroyeach nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

    Surrak, the Hunt Caller #210 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
  • Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 1.02 USD
    Cardmarket 0.44 EUR / 2.38 EUR
    Cardkingdom 0.69 USD / 0.99 USD
    Manapool 0.15 USD / 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and no matter when it came under your control.)

    Aspect of Hydra Instant Normal - ~$0.95

    Ghalta and Mavren Legendary Creature — Dinosaur Vampire Normal - ~$2.04

    Rhonas the Indomitable Legendary Creature — God Normal - ~$14.13

    Steel Hellkite Artifact Creature — Dragon Normal - ~$0.3

    Surrak, the Hunt Caller Legendary Creature — Human Warrior Normal - ~$0.81

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