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"Find me cards equivalent to: Rites of Flourishing"

Equivalent cards to Rites of Flourishing in green (G) and enchantment type:
1. Heartbeat of Spring — Enchantment, green, boosts all players' mana production.
2. Howling Mine — Not green, but also draws extra cards for all players (closest non-green equivalent).
3. Kenrith's Transformation — Green enchantment that draws a card, but not global or extra land play.
4. Courser of Kruphix — Green enchantment creature, lets players play lands from the top, but only for you and doesn’t draw.

Closest true equivalents by effect and color:
Rites of Flourishing and Heartbeat of Spring (both benefit all players in resource acceleration and are green enchantments).

No other green enchantment gives both extra draw and additional land play to all players like Rites of Flourishing. Closest are partial matches.

Found Cards

5 Results

Courser of Kruphix

Heartbeat of Spring

Howling Mine

Kenrith's Transformation

Rites of Flourishing

Courser of Kruphix #359 Enchantment Creature — Centaur

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: 2/4
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Centaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Courser of Kruphix doesn't change when you can play lands. You can do so only during your main phase when you have priority and the stack is empty.
  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you don't reveal the new top card until you finish doing so. This means that if you play a land from the top of your library, you can't look at the next one until you've handled any replacement effects that modify that land entering the battlefield, such as that of Vesuva.
  • Playing a land from the top of your library counts as your land play for the turn. Once you play a land during your turn, you won't be able to play an additional land from the top of your library unless another effect (such as that of Azusa, Lost but Seeking) allows you to.
  • While playing with the top card of your library revealed, if you draw multiple cards, reveal each one before you draw it. If you put multiple cards on top of your library at once, reveal only the one new top card.
  • Prices

    Seller Price
    Tcgplayer / 17.21 USD 2.54 USD
    Cardkingdom 2.29 USD / 29.99 USD
    Cardmarket / 10.89 EUR 1.8 EUR
    Manapool / 12.13 USD 1.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

    Heartbeat of Spring #42 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Heartbeat of Spring doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Cavern of Souls. It just produces one mana of the appropriate type, with no restrictions or riders.
  • If you tap a land for more than one mana, you choose one type that was produced and add one mana of that type.
  • The types of mana are white, blue, black, red, green, and colorless.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 4.49 USD
    Manapool 2.05 USD / 3.37 USD
    Tcgplayer / 3.59 USD 2.2 USD
    Cardmarket / 2.14 EUR 1.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

    Howling Mine #7046 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Howling Mine leaves the battlefield before it resolves, then the last known tap or untap state of the card is used for resolution.
  • It does not trigger at all if this is tapped at the start of the draw step, and it checks this again on resolution.
  • The additional draw is separate from any other draw during your draw step. It happens when the triggered ability resolves.
  • The triggered ability is put onto the stack after you have already drawn your card for the turn.
  • Prices

    Seller Price
    Cardkingdom / 19.99 USD 17.99 USD
    Manapool / 15.1 USD 18.59 USD
    Cardmarket 9.53 EUR / 11.72 EUR
    Tcgplayer 13.72 USD / 15.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

    Kenrith's Transformation #212 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Kenrith's Transformation becomes attached to it during that turn.
  • Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.
  • If the affected creature gains an ability after Kenrith's Transformation becomes attached to it, it will keep that ability.
  • If the creature Kenrith's Transformation would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
  • Kenrith's Transformation may enchant a permanent that is only temporarily a creature, such as Enchanted Carriage. If this happens, the Aura's effect causes the enchanted permanent to remain a green Elk creature even after the temporary effect expires.
  • Kenrith's Transformation overwrites all colors and creature types the enchanted creature has. It's just a green Elk. The creature keeps any supertypes (such as legendary) it has, but loses any other card types it has (such as artifact).
  • Kenrith's Transformation overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Kenrith's Transformation becomes attached to a creature will overwrite this effect.
  • Prices

    Seller Price
    Cardmarket 1.95 EUR
    Manapool 0.55 USD
    Tcgplayer 0.71 USD
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

    Rites of Flourishing #2805 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The triggered ability is put onto the stack after you have already drawn your card for the turn.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 2.49 USD
    Tcgplayer / 1.2 USD 0.9 USD
    Manapool 0.58 USD / 0.93 USD
    Cardmarket 1.88 EUR / 2.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.