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6 Cards Found

AI 🤖 Find me cards equivalent to: Rith, Liberated Primeval

Cards similar to Rith, Liberated Primeval (a Naya, i.e., Red/Green/White, Dragon that cares about tokens and other Dragons) include:

  • Atla Palani, Nest Tender (Naya; creates tokens, can get big creatures/Dragons)
  • Miirym, Sentinel Wyrm (Temur, but close; makes Dragon tokens)
  • Rith, the Awakener (Naya; makes Saproling tokens when it deals combat damage)
  • Zacama, Primal Calamity (Naya; big impactful creature, useful in Dragon/token decks)
  • Reyhan, Last of the Abzan (Abzan, but similar color identity, focuses on +1/+1 counters, relevant for Dragon/token synergy)


Reason:
These cards share Naya colors or close synergy (tokens, Dragons, etc.) and fit in decks similar to Rith, Liberated Primeval.

Results:

Atla Palani, Nest Tender #1397★ Legendary Creature — Human Shaman

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Egg

    Rules

  • If Atla Palani dies at the same time as one or more Eggs you control, its last ability triggers for each of those Eggs.
  • If there are no creature cards in your library as Atla Palani's last ability resolves, you reveal your library then put it back in a random order.
  • Prices

    Seller Price
    Tcgplayer 43.88 USD
    Cardkingdom 42.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

    Miirym, Sentinel Wyrm #284s Legendary Creature — Dragon Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Ward

    Rules

  • If the Dragon that entered the battlefield is copying something else as the triggered ability resolves, the token will be a copy of whatever that creature is a copy of.
  • Miirym, Sentinel Wyrm's triggered ability copies the printed values of the Dragon that entered the battlefield. It won't copy any counters on that creature or any effects that have changed its power, toughness, types, color, and so on.
  • Prices

    Seller Price
    Tcgplayer 23.65 USD
    Cardmarket 6.59 EUR / 14.26 EUR
    Cardkingdom 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, ward Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

    Reyhan, Last of the Abzan #43 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If enough -1/-1 counters are put on a creature at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many counters you put on target creature. For example, if there are three +1/+1 counters on Reyhan and it gets six -1/-1 counters, the target creature gets three +1/+1 counters.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reyhan enters with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)

    Rith, Liberated Primeval #214p Legendary Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Ward

    Rules

  • A creature has been dealt excess damage if one or more sources dealt more damage to it than the minimum amount of damage required to be lethal damage. In most cases, this means damage greater than its toughness, but consider the damage already dealt to it that turn.
  • A planeswalker is dealt excess damage if it’s dealt damage greater than its current loyalty.
  • Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn’t greater than the creature’s toughness. Note that a source of damage having deathtouch has no effect on damage dealt to planeswalkers.
  • If a permanent has more than one ward ability, the abilities trigger individually. The spell or ability will be countered if either of the ward costs aren’t paid.
  • It doesn’t matter whether a creature, spell, or ability you control deals the excess damage, only that excess damage was dealt at some point during the turn. For example, if a 4/4 creature an opponent controls is dealt 2 damage by a spell you control and later that turn is dealt 3 damage by a spell another player controls, Rith’s ability will trigger.
  • Rith’s ability will trigger as long as an opponent controlled the creature as excess damage was dealt to it, even if the creature is no longer on the battlefield or you control it at the end of the turn.
  • Prices

    Seller Price
    Tcgplayer 6.03 USD / 9.3 USD
    Cardmarket 2.29 EUR / 3.07 EUR
    Cardkingdom 9.49 USD / 16.99 USD
    Cardsphere 4.27 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, ward Other Dragons you control have ward . At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

    Rith, the Awakener #198 Legendary Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • You choose whether to pay {2}{G} as Rith's ability resolves. Once you make that choice, no player may take actions until the Saprolings are created (if you paid) and the ability has finished resolving.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.24 USD
    Cardmarket 0.17 EUR / 0.34 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Rith deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

    Zacama, Primal Calamity #174s Legendary Creature — Elder Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: 9/9
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Trample Vigilance

    Rules

  • Zacama's triggered ability triggers if you cast it from any zone. It doesn't trigger if you put Zacama onto the battlefield without casting it.
  • Zacama's damage-dealing ability can be activated during combat, perhaps targeting a creature blocking it. If all creatures blocking Zacama are destroyed, its combat damage is assigned to the player, planeswalker, or battle it's attacking because of trample. If the blocking creatures are dealt nonlethal damage, that damage is considered when assigning trample damage.
  • Prices

    Seller Price
    Tcgplayer 13.81 USD
    Cardmarket 26.49 EUR
    Cardkingdom 8.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, reach, trample When Zacama enters, if you cast it, untap all lands you control. : Zacama deals 3 damage to target creature. :Destroytarget artifact or enchantment. : You gain 3 life.

    Atla Palani, Nest Tender Legendary Creature — Human Shaman Normal - ~$43.44

    Miirym, Sentinel Wyrm Legendary Creature — Dragon Spirit Normal - ~$15.37

    Reyhan, Last of the Abzan Legendary Creature — Human Warrior Normal

    Rith, Liberated Primeval Legendary Creature — Dragon Normal - ~$7.35

    Rith, the Awakener Legendary Creature — Dragon Normal - ~$0.32

    Zacama, Primal Calamity Legendary Creature — Elder Dinosaur Normal - ~$16.26

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