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"Find me cards equivalent to: Rowan, Scholar of Sparks Emblem"

Closest equivalents in colorless or generic emblems to Rowan, Scholar of Sparks emblem are:

  • Ral, Storm Conduit emblem (Red/Blue, not colorless): Whenever you cast an instant or sorcery, deals 4 damage to any target — similar casting spell triggers.
  • Ral, Izzet Viceroy emblem (Red/Blue): Whenever you cast an instant or sorcery, this emblem deals 4 damage to any target, and you draw two cards — also rewards instant/sorcery casting.

No true colorless emblems exist as of June 2024. Rowan’s emblem is unique for copying spells. Closest in feel but off-color: Chandra, Awakened Inferno (emblem deals damage but not spell copying).

Summary: No exact colorless (C) emblem match; all spell copying emblems are Izzet (UR). Rowan, Scholar of Sparks emblem is unique.

Found Cards

3 Results

Chandra, Awakened Inferno

Ral, Izzet Viceroy

Ral, Storm Conduit

Chandra, Awakened Inferno #127s Legendary Planeswalker — Chandra

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Chandra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A player may have more than one of Chandra's emblems. Each one's ability triggers separately.
  • A spell or ability that counters spells can still target Chandra. When that spell or ability resolves, Chandra won't be countered, but any additional effects of that spell or ability will still happen.
  • Emblems aren't permanents and can't be exiled or destroyed. Once you have an emblem, there's no way to remove it.
  • If Chandra's last ability doesn't deal damage (most likely because the damage has been prevented in some way), the target won't be exiled if it would die.
  • If you leave a multiplayer game, your opponents keep any emblems Chandra gave them. Each opponent owns the emblem Chandra gives them. In multiplayer, your opponents continue to burn after you and Chandra leave the game.
  • In a Two-Headed Giant game, Chandra's first ability grants an emblem to each opponent. The opposing team will be dealt 1 damage twice during their upkeep.
  • The ability of Chandra's emblem triggers at the beginning of the upkeep of the player who gets the emblem, not the upkeep of Chandra's controller.
  • The replacement effect of Chandra's last ability will exile the target creature or planeswalker if it would die this turn for any reason, not just due to lethal damage.
  • Prices

    Seller Price
    Tcgplayer 25.36 USD
    Manapool 25.47 USD
    Cardkingdom 32.99 USD
    Cardmarket 13.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered.
    +2 Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
    −3 Chandra deals 3 damage to each non-Elemental creature. [−X]: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

    Ral, Izzet Viceroy #1 Legendary Planeswalker — Ral

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ral
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted for Ral's second ability.
  • If the target permanent or player becomes an illegal target for the triggered ability of Ral's emblem, the ability doesn't resolve. You don't draw two cards.
  • If you have only one card in your library, Ral's first ability puts it into your hand. Nothing is put into your graveyard.
  • The emblem created by Ral's last ability is colorless. The damage it deals is from a colorless source.
  • The triggered ability of Ral's emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
    −3 Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
    −8 You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

    Ral, Storm Conduit #211 Legendary Planeswalker — Ral

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ral
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If an effect copies a spell multiple times, as Finale of Promise may, Ral's first ability triggers that many times.
  • If the spell that's copied has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy created by Ral's last ability will have the same mode or modes. You can't choose different ones.
  • Some spells instruct you to "copy target instant or sorcery spell." Because a spell is never a legal target for itself, you can't cast such a spell targeting itself to create a loop that causes Ral's first ability to trigger over and over.
  • The copies that Ral's last ability creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • You can't choose to pay any additional costs for the copy created by Ral's last ability. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • If an effect copies a card rather than a spell (such as that of God-Eternal Kefnet), this doesn't cause Ral's first ability to trigger. That ability will trigger if you cast the copy, however.
  • Prices

    Seller Price
    Manapool 0.35 USD / 1.83 USD
    Tcgplayer 1.2 USD / 2.61 USD
    Cardkingdom 1.29 USD
    Cardmarket / 2.39 EUR 1.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker.
    +2 Scry 1.
    −2 When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.