cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Sanctum of Calm Waters"

Equivalent cards to Sanctum of Calm Waters (Legendary Enchantment — Shrine, color Blue, Shrine synergy):
1. Sanctum of Tranquil Light — Legendary Enchantment — Shrine, color Blue, shrine synergy (untaps creatures for shrine count).
2. Honden of Seeing Winds — Legendary Enchantment — Shrine, color Blue, shrine synergy, draws cards equal to shrines you control.
3. Go-Shintai of Lost Wisdom — Legendary Enchantment Creature — Shrine, color Blue, shrine synergy (mills cards for shrine count).
4. Sanctum of Calm Waters — Included for context.


Reason: All are blue legendary shrine enchantments with effects scaling by number of Shrines. Closest functional draw effect is Honden of Seeing Winds.

Found Cards

4 Results

Go-Shintai of Lost Wisdom

Honden of Seeing Winds

Sanctum of Calm Waters

Sanctum of Tranquil Light

Go-Shintai of Lost Wisdom #55 Legendary Enchantment Creature — Shrine

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 0/4
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.14 EUR / 0.49 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.36 USD 0.15 USD
    Tcgplayer 0.36 USD / 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your end step, you may pay . When you do, target player mills X cards, where X is the number of Shrines you control. (Tomilla card, a player puts the top card of their library into their graveyard.)

    Honden of Seeing Winds #69 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 11.06 EUR 0.93 EUR
    Cardkingdom / 19.99 USD 3.49 USD
    Manapool / 12.03 USD 3.05 USD
    Tcgplayer 4.01 USD / 23.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, draw a card for each Shrine you control.

    Sanctum of Calm Waters #68 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • If Sanctum of Calm Waters leaves the battlefield while its ability is on the stack, you may control no Shrines as the ability resolves. If so, you may choose to draw zero cards and discard one, or you may choose not to draw zero cards and not discard a card.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • You draw X cards and discard a card all while the triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.39 USD
    Tcgplayer / 9.92 USD 0.61 USD
    Cardmarket 0.4 EUR / 1 EUR
    Manapool / 2.17 USD 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do,discarda card.

    Sanctum of Tranquil Light #33 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • The cost reduction applies only to generic mana in the cost of the activated ability. It can't reduce the {W} requirement.
  • Prices

    Seller Price
    Manapool 0.32 USD / 0.88 USD
    Cardkingdom 0.49 USD / 1.99 USD
    Cardmarket 0.24 EUR / 0.72 EUR
    Tcgplayer 0.48 USD / 1.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Tap target creature. This ability costs less to activate for each Shrine you control.