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"Find me cards equivalent to: Sandswirl Wanderglyph"

Equivalent cards to Sandswirl Wanderglyph that are Artifact Creatures, are white, and have similar protection/control effects:
1. Baird, Steward of Argive — White, prevents attacking unless cost is paid.
2. Silent Arbiter — Artifact Creature, limits attackers/blockers.
3. Tangle Wire (sort of equivalent in disruption, but not a creature).
4. Steel Wall (Artifact Creature, white, defensive stats but not same effect).

No direct equivalent exists with identical abilities, but Baird, Steward of Argive and Silent Arbiter fit similar defensive roles. Sandswirl Wanderglyph is unique with its specific spell/attack prevention abilities.

Found Cards

4 Results

Baird, Steward of Argive

Silent Arbiter

Steel Wall

Tangle Wire

Baird, Steward of Argive #4s Legendary Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • In a Two-Headed Giant game, creatures can attack your teammate and planeswalkers your teammate controls without requiring a mana payment. This is a change from previous rules.
  • If you control Baird, your opponents can choose not to pay to attack with a creature that attacks "if able." If there's no other player, planeswalker, or battle to attack, that creature simply doesn't attack.
  • Prices

    Seller Price
    Tcgplayer 1.72 USD
    Manapool 0.88 USD
    Cardkingdom 2.29 USD
    Cardmarket 0.89 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

    Silent Arbiter #11 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    No more than one creature can attack each combat. No more than one creature can block each combat.

    Steel Wall #248 Artifact Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.16 EUR / 0.63 EUR
    Cardkingdom 7.99 USD
    Manapool 0.19 USD / 3.35 USD
    Tcgplayer 0.21 USD / 6.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.)

    Tangle Wire #8 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fading

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 13.2 EUR
    Manapool 17.06 USD
    Tcgplayer 18.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fadecounterfrom it. If you can't,sacrificeit.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fadecounteron this artifact.