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5 Cards Found

AI 🤖 Find me cards equivalent to: Sarulf, Realm Eater

Equivalent cards to Sarulf, Realm Eater (black and green, cares about permanents dying or +1/+1 counters):
1. Mazirek, Kraul Death Priest — Grows your creatures when permanents are sacrificed.
2. The Scorpion God — Gets bigger as creatures die, also black/green identity.
3. Gleancrawler — Black and green, cares about creatures in graveyard.
4. Meren of Clan Nel Toth — Utilizes creature death to get value, black/green.


Reason: All interact with creature death or +1/+1 counters, in the same color identity as Sarulf.

Results:

Gleancrawler #247★ Creature — Insect Horror

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Insect
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • When this ability resolves, it returns all creature cards currently in your graveyard that were put there directly from the battlefield sometime during the turn. This includes cards that were put into your graveyard before Gleancrawler entered the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.54 USD
    Cardmarket 0.35 EUR
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or .) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

    Mazirek, Kraul Death Priest #1766 Legendary Creature — Insect Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A legendary permanent that is put into a graveyard because of the “legend rule” isn't sacrificed.
  • If you sacrifice Mazirek and other permanents at the same time, Mazirek's last ability triggers for the other permanents.
  • If you sacrifice a permanent as part of casting a spell or activating an ability, Mazirek's last ability will resolve before that spell or ability.
  • Mazirek's last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents.
  • Prices

    Seller Price
    Tcgplayer 4.36 USD
    Cardkingdom 6.49 USD / 8.99 USD
    Cardsphere 4.3 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever a player sacrifices another permanent, put a +1/+1counteron each creature you control.

    Meren of Clan Nel Toth #49 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • If Meren of Clan Nel Toth leaves the battlefield at the same time as other creatures you control die, its first ability will trigger for each of those creatures.
  • If a creature card in your graveyard has {X} in its mana cost, X is 0.
  • You can’t choose to put the creature card into your hand if its mana value is less than or equal to the number of experience counters you have as the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 1.55 USD
    Cardmarket 0.7 EUR / 0.69 EUR
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control dies, you get an experiencecounter At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

    Sarulf, Realm Eater #228p Legendary Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Choosing to remove all the +1/+1 counters on Sarulf won't affect any other counters it may have.
  • If Sarulf doesn't have any +1/+1 counters on it as your upkeep begins, its last ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If Sarulf doesn't have any +1/+1 counters on it at that time, the ability won't do anything. No other permanents will be exiled.
  • If Sarulf isn't on the battlefield as its last ability starts to resolve, you can't remove any +1/+1 counters from it, even if it had +1/+1 counters when it was last on the battlefield. No other permanents will be exiled.
  • If you do remove +1/+1 counters, you must remove all of them. You can't fine-tune the carnage by only removing some of them.
  • It doesn't matter which graveyard the permanent is put into as long as an opponent controlled it when it last existed on the battlefield.
  • You choose whether to remove +1/+1 counters as the last ability is resolving. If you do, the appropriate permanents are then exiled. No one can respond to your choice or take actions during this process.
  • You may choose to remove Sarulf's +1/+1 counters even if that would cause lethal damage to be marked on Sarulf. If you do this, Sarulf will die after its last ability is finished resolving. But it won't have gone alone! Legendary.
  • Prices

    Seller Price
    Tcgplayer 0.69 USD / 0.69 USD
    Cardmarket 0.28 EUR / 0.3 EUR
    Cardkingdom 0.49 USD / 1.49 USD
    Cardsphere 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1counteron Sarulf. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

    The Scorpion God #904 Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature with a -1/-1 counter on it dies at the same time as The Scorpion God does, you’ll draw a card. The same is true if The Scorpion God dies with a -1/-1 counter on it.
  • If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
  • The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn’s end step (for example, during combat), it will be returned to its owner’s hand at the beginning of that turn’s end step.
  • You’ll draw only one card when a creature with more than one -1/-1 counter on it dies.
  • Prices

    Seller Price
    Tcgplayer 8.35 USD
    Cardkingdom 15.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature with a -1/-1counteron it dies, draw a card. : Put a -1/-1counteron another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

    Gleancrawler Creature — Insect Horror Normal - ~$0.56

    Mazirek, Kraul Death Priest Legendary Creature — Insect Shaman Normal - ~$6.04

    Meren of Clan Nel Toth Legendary Creature — Human Shaman Normal - ~$0.86

    Sarulf, Realm Eater Legendary Creature — Wolf Normal - ~$0.62

    The Scorpion God Legendary Creature — God Normal - ~$12.17

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