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MANAHIVE

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"Find me cards equivalent to: Saw"

Saw isn't a standard Magic: The Gathering card name, but if you mean Saw in Half (a black instant), here are similar effects in black that also interact with sacrificing or copying creatures:
1. Feign Death – Returns a creature to the battlefield when it dies.
2. Victimize – Sacrifice one creature to reanimate two others.
3. Evil Twin (blue/black) – Makes a copy of another creature.
4. Minion's Murmurs – Also cares about creatures dying.


Reason:
These cards interact with or duplicate creatures, like Saw in Half does by copying a creature and destroying it.

Found Cards

5 Results

Evil Twin

Feign Death

Saw

Saw in Half

Victimize

Evil Twin #162 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when Evil Twin enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • Evil Twin copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it gains the activated ability. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • If Evil Twin somehow enters the battlefield at the same time as another creature, Evil Twin can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the chosen creature has {X} in its mana cost, X is considered to be 0.
  • If the chosen creature is a token, Evil Twin copies the original characteristics of that token as stated by the effect that created the token. Evil Twin is not a token in this case.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Evil Twin), then your Evil Twin enters the battlefield as whatever the chosen creature copied.
  • The activated ability that Evil Twin gains as part of its copy effect is a copiable value that other effects may copy.
  • You can choose not to copy anything. In that case, Evil Twin enters the battlefield as a 0/0 creature, and is probably put into the graveyard immediately.
  • Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 3.49 USD
    Manapool / 0.9 USD 0.37 USD
    Cardmarket 0.59 EUR / 0.78 EUR
    Tcgplayer / 1.45 USD 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature on the battlefield, except it has ", :Destroytarget creature with the same name as this creature."

    Feign Death #103 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.02 USD 0.44 USD
    Cardmarket 1.28 EUR / 1.9 EUR
    Cardkingdom 2.29 USD / 3.49 USD
    Tcgplayer / 1.94 USD 1.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1counteron it."

    Saw #254 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.07 EUR 0.04 EUR
    Tcgplayer 0.19 USD / 0.41 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Whenever equipped creature attacks, you maysacrificea permanent other than that creature or this Equipment. If you do, draw a card. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Saw in Half #21 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the tokens enter the battlefield. Any "as [this creature] enters" or "[this creature] enters with" abilities of the copied creature will also work.
  • Except for power and toughness, the tokens copy exactly what was printed on the original creature and nothing else (unless that creature was copying something else or it's a token; see below). They don't copy whether that creature was tapped or untapped, whether it had any counters on it or Auras and Equipment attached to it, and so on.
  • If the copied creature had {X} in its mana cost, X is 0.
  • If the copied creature was a token, the new tokens copy the original characteristics of that token as stated by the effect that created the token, with the listed exceptions.
  • If the copied creature was copying something else, then the tokens enter the battlefield as whatever that creature copied, with the listed exceptions.
  • If the creature isn't destroyed (perhaps because it has indestructible), its controller doesn't create any tokens. The same is true if the creature is destroyed but instead of going to its owner's graveyard, a replacement effect moves it elsewhere, such as exile.
  • If the original creature had a characteristic-defining ability that determined its power and/or toughness, that ability is not copied.
  • Use the power and toughness of the creature from when it was last on the battlefield to determine the power and toughness of the tokens.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD / 11.99 USD
    Manapool / 8.62 USD 5.14 USD
    Tcgplayer / 9.38 USD 5.05 USD
    Cardmarket 4.59 EUR / 7.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

    Victimize #2486 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Victimize resolves, you must sacrifice a creature if able. You can't change your mind and choose not to sacrifice anything.
  • If one of the targeted creature cards is an illegal target (for instance, because it has left your graveyard before Victimize resolves), you'll still sacrifice a creature and put the other card onto the battlefield. If both are illegal targets, Victimize won't resolve. You won't sacrifice a creature.
  • The creature you sacrifice isn't chosen until Victimize resolves. You can't return the creature you sacrifice because it will still be on the battlefield at the time targets are chosen.
  • You must choose two targets. You can't cast Victimize targeting only one creature card.
  • Prices

    Seller Price
    Tcgplayer 10.75 USD / 10.12 USD
    Manapool / 9.25 USD 9.37 USD
    Cardkingdom 9.99 USD
    Cardmarket / 7.43 EUR 6.66 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two target creature cards in your graveyard.Sacrificea creature. If you do, return the chosen cards to the battlefield tapped.