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"Find me cards equivalent to: Sawtusk Demolisher"
  • Sawtusk Demolisher
  • Gemrazer — also green, mutate, destroys artifact/enchantment.
  • Insatiable Hemophage — black, mutate, drains life on mutate.
  • Auspicious Starrix — green, mutate, flips cards into play when mutating.
  • Parcelbeast — green/blue, mutate, can draw cards.

These are close, sharing mutate and green, but none destroy noncreature permanents exactly like Sawtusk Demolisher. Closest is Gemrazer, but it’s more limited (artifact/enchantment only).

Found Cards

5 Results

Auspicious Starrix

Gemrazer

Insatiable Hemophage

Parcelbeast

Sawtusk Demolisher

Auspicious Starrix #81011 Creature — Elk Beast

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Elk
  • Beast
  • Languages:
    Layout:
    Mutate
    Rank:
    Saltiness:

    Abilities/Keywords

    Mutate

    Rules

  • An Aura being put onto the battlefield this way can’t enchant anything else that is being put onto the battlefield at the same time.
  • Any cards that you exile but don’t put on the battlefield for any reason (for example, because the card is an instant card or an Aura that can’t enchant anything) remain in exile.
  • Auspicious Starrix’s effect doesn’t count as playing lands. It can put land cards onto the battlefield even if it’s not your turn or if you’ve already played your land for the turn.
  • If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
  • If there are fewer than X permanent cards in your library, you exile your entire library and put the permanent cards in it onto the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

    Gemrazer #879 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Mutate
    Rank:
    Saltiness:

    Abilities/Keywords

    Mutate Reach Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 12.45 USD
    Cardmarket 4.98 EUR
    Manapool 15.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates,destroytarget artifact or enchantment an opponent controls.

    Insatiable Hemophage #93 Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Languages:
    Layout:
    Mutate
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Mutate

    Rules

  • In a Two-Headed Giant game, Insatiable Hemophage’s last ability causes the opposing team to lose life equal to twice the value of X and you to gain X life.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.3 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.33 EUR 0.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

    Parcelbeast #304 Creature — Elemental Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Beast
  • Languages:
    Layout:
    Mutate
    Rank:
    Saltiness:

    Abilities/Keywords

    Mutate

    Rules

  • If the top card of your library is a land card, you may just put it into your hand instead of putting it onto the battlefield. If you do, you don’t reveal that it’s a land card.
  • If you don’t put the top card of your library onto the battlefield, you put it into your hand without revealing it.
  • Parcelbeast’s effect doesn’t count as playing a land. It can put a land card onto the battlefield even if you’ve already played your land for the turn.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 1.49 USD
    Cardmarket 0.26 EUR / 1.02 EUR
    Manapool / 0.31 USD 0.17 USD
    Tcgplayer / 0.6 USD 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) , : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

    Sawtusk Demolisher #64 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Mutate
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mutate Trample

    Rules

  • If the target noncreature permanent is an illegal target by the time Sawtusk Demolisher’s last ability tries to resolve, the ability won’t resolve. No player will create a Beast token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create a Beast token.
  • Prices

    Seller Price
    Cardmarket / 0.25 EUR 3.39 EUR
    Cardkingdom 4.99 USD
    Tcgplayer 2.95 USD
    Manapool 2.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature mutates,destroytarget noncreature permanent. Its controller creates a 3/3 green Beast creature token.