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"Find me cards equivalent to: Scorching Lava"

Equivalent cards to Scorching Lava (Red Instants, 2 damage, potential exile effect):
1. Pillar of Flame – Instant, deals 2 damage to any creature or player, if it would die this turn, exile it instead.
2. Searing Blood – Deals 2 damage to a creature, and 3 to its controller if it dies, no regen/exile.
3. Exquisite Firecraft – Deals 4 damage, but can't exile or prevent regeneration.
4. Lava Coil – Sorcery, deals 4, exiles if creature would die (not instant).

Closest is Pillar of Flame – most similar effect and speed, both are red instants and exile on death.

Found Cards

5 Results

Exquisite Firecraft

Lava Coil

Pillar of Flame

Scorching Lava

Searing Blood

Exquisite Firecraft #343 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won't count because it's still on the stack as you make this check.
  • A spell or ability that counters spells can still target Exquisite Firecraft. When that spell or ability resolves, Exquisite Firecraft won't be countered if its spell mastery ability applies, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Tcgplayer / 7.26 USD 0.74 USD
    Manapool 0.36 USD / 7.55 USD
    Cardmarket / 6.75 EUR 0.71 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exquisite Firecraft deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

    Lava Coil #2019-4 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Lava Coil's replacement effect will exile the target creature if it would die this turn for any reason, not just due to lethal damage. It applies to the target creature even if Lava Coil deals no damage to it (due to a prevention effect).
  • Prices

    Seller Price
    Cardmarket 2.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.

    Pillar of Flame #11 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature dealt damage by Pillar of Flame that dies this turn will be exiled even if it wasn’t the target of Pillar of Flame (because the damage was redirected somehow). If the target creature isn’t dealt damage (most likely because the damage was prevented), it won’t be exiled if it dies that turn.
  • A creature dealt damage by Pillar of Flame will be exiled no matter why the creature would die that turn. It could have its toughness reduced to 0 or less or be destroyed by another spell or ability.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.35 USD
    Manapool 0.23 USD
    Cardmarket 0.22 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

    Scorching Lava #164 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 0.35 USD
    Tcgplayer 0.16 USD / 0.56 USD
    Cardmarket 0.11 EUR / 1.04 EUR
    Manapool / 0.48 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

    Searing Blood #35 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature dies that turn, Searing Blood will deal 3 damage to whoever controls the creature when it dies, who isn't necessarily the player who controlled it when Searing Blood resolved. It doesn't matter what causes the creature to die.
  • Prices

    Seller Price
    Cardmarket 0.78 EUR / 0.92 EUR
    Cardkingdom / 1.49 USD 0.99 USD
    Manapool / 0.96 USD 0.19 USD
    Tcgplayer / 1.08 USD 0.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.